Earlier quoted context omitted.
This is part of why I quit PC gaming and took the plunge to Linux. It seems like every PC game recently requires a social login with its own launcher and a dedicated DRM rootkit. And the privacy policies for all of this stuff are very "permissive." After a certain point you realize you aren't in control of your own computer. At least with consoles you _know_ going in that the manufacturer has every executable on lock…
Please don't say PC when you mean Windows. Playing games on a Linux PC is still PC gaming. (I play games on a Linux PC myself.)
Bethesda apparently broke its own Denuvo protection for Doom Eternal
41–50 of 62 posts
Re: Bethesda apparently broke its own Denuvo protection for Doom Eternal
#42https://www.extremetech.com/gaming/282924-denuvo-really-does...
Re: Bethesda apparently broke its own Denuvo protection for Doom Eternal
#43Earlier quoted context omitted.
This is a poor example. Most locks - like most DRM - does not stop the most determined people from gaining access. It makes it slightly harder, more time consuming and/or more resource consuming to get access, with the hope that it will deter the most opportunistic attackers, and slow the more determined ones "enough" where "enough" is a function of the cost of the protection vs. the benefit of delaying access. We ac…
A lot of DRM isn't like locks because a crack can be applied by casual enthusiasts, not just experts. Keygens are not hard to use, whereas lockpicks require a bit of skill, time, and equipment that you can't just download. (Some DRM does actually act more like a lock, such as console DRM that require hardware mods and would void the warranty)
Re: Bethesda apparently broke its own Denuvo protection for Doom Eternal
#44Earlier quoted context omitted.
Please don't say PC when you mean Windows. Playing games on a Linux PC is still PC gaming. (I play games on a Linux PC myself.)
It's gaming in the sense that racing in the Special Olympics is still racing. Sure, but for the purposes of the marketplace it may as well not exist unless you're talking about Linux+Android gaming.
Re: Bethesda apparently broke its own Denuvo protection for Doom Eternal
#45Earlier quoted context omitted.
It's gaming in the sense that racing in the Special Olympics is still racing. Sure, but for the purposes of the marketplace it may as well not exist unless you're talking about Linux+Android gaming.
There are other valid perspectives than the marketplace's.
Re: Bethesda apparently broke its own Denuvo protection for Doom Eternal
#46Earlier quoted context omitted.
Not really. Doom has enough of a brand name that the average person probably isn't going to say, "Great, now that I know a DRM-free version exists, I will pirate it!" More likely, someone like me would just say, "Sweet! Now if I buy the game, I can get at a version that won't slow down my performance with all of the obnoxious DRM crap running in the background!"
This is part of why I quit PC gaming and took the plunge to Linux. It seems like every PC game recently requires a social login with its own launcher and a dedicated DRM rootkit. And the privacy policies for all of this stuff are very "permissive." After a certain point you realize you aren't in control of your own computer. At least with consoles you _know_ going in that the manufacturer has every executable on lock…
Re: Bethesda apparently broke its own Denuvo protection for Doom Eternal
#47Earlier quoted context omitted.
Please don't say PC when you mean Windows. Playing games on a Linux PC is still PC gaming. (I play games on a Linux PC myself.)
It's gaming in the sense that racing in the Special Olympics is still racing. Sure, but for the purposes of the marketplace it may as well not exist unless you're talking about Linux+Android gaming.
Re: Bethesda apparently broke its own Denuvo protection for Doom Eternal
#48Re: Bethesda apparently broke its own Denuvo protection for Doom Eternal
#49This is going to cost them tens of millions of loss in sales.
Re: Bethesda apparently broke its own Denuvo protection for Doom Eternal
#50Earlier quoted context omitted.
I think your own view that every game pirated is a lost sale is equally naive, so, to each his own.
I certainly don't believe this, but I doubt that the "I only pirate games to try them before buying" crowd is terribly large either. even fewer people are going to actually buy the game first and then download a pirated .exe to replace the original.