Live data from Hacker News

Bethesda apparently broke its own Denuvo protection for Doom Eternal

arstechnica.com

41–50 of 62 posts

Re: Bethesda apparently broke its own Denuvo protection for Doom Eternal

#41

Earlier quoted context omitted.

This is part of why I quit PC gaming and took the plunge to Linux. It seems like every PC game recently requires a social login with its own launcher and a dedicated DRM rootkit. And the privacy policies for all of this stuff are very "permissive." After a certain point you realize you aren't in control of your own computer. At least with consoles you _know_ going in that the manufacturer has every executable on lock…

Please don't say PC when you mean Windows. Playing games on a Linux PC is still PC gaming. (I play games on a Linux PC myself.)

It's gaming in the sense that racing in the Special Olympics is still racing. Sure, but for the purposes of the marketplace it may as well not exist unless you're talking about Linux+Android gaming.

Re: Bethesda apparently broke its own Denuvo protection for Doom Eternal

#42
This is good news, Denuvo (the evolution of SecureROM DRM) was found to cause performance issues in games, inlcuding spiking the CPU and tons of excessive writes, which may reduce the lifespan on SDDs:

https://www.extremetech.com/gaming/282924-denuvo-really-does...

Re: Bethesda apparently broke its own Denuvo protection for Doom Eternal

#43
post #23

Earlier quoted context omitted.

This is a poor example. Most locks - like most DRM - does not stop the most determined people from gaining access. It makes it slightly harder, more time consuming and/or more resource consuming to get access, with the hope that it will deter the most opportunistic attackers, and slow the more determined ones "enough" where "enough" is a function of the cost of the protection vs. the benefit of delaying access. We ac…

A lot of DRM isn't like locks because a crack can be applied by casual enthusiasts, not just experts. Keygens are not hard to use, whereas lockpicks require a bit of skill, time, and equipment that you can't just download. (Some DRM does actually act more like a lock, such as console DRM that require hardware mods and would void the warranty)

Lockpick guns aren't hard to use either and can be employed by casual enthusiasts, the idea that lockpicking is hard is a myth that comes from outsiders observing the hobbyist communities and failing to realize that they aren't devoted to simply opening locks but rather the cultivation of skills to open locks in a particular manner.

Re: Bethesda apparently broke its own Denuvo protection for Doom Eternal

#44

Earlier quoted context omitted.

Please don't say PC when you mean Windows. Playing games on a Linux PC is still PC gaming. (I play games on a Linux PC myself.)

It's gaming in the sense that racing in the Special Olympics is still racing. Sure, but for the purposes of the marketplace it may as well not exist unless you're talking about Linux+Android gaming.

There are other valid perspectives than the marketplace's.

Re: Bethesda apparently broke its own Denuvo protection for Doom Eternal

#45

Earlier quoted context omitted.

It's gaming in the sense that racing in the Special Olympics is still racing. Sure, but for the purposes of the marketplace it may as well not exist unless you're talking about Linux+Android gaming.

There are other valid perspectives than the marketplace's.

Not if the market's is also the colloquial definition.

Re: Bethesda apparently broke its own Denuvo protection for Doom Eternal

#46

Earlier quoted context omitted.

Not really. Doom has enough of a brand name that the average person probably isn't going to say, "Great, now that I know a DRM-free version exists, I will pirate it!" More likely, someone like me would just say, "Sweet! Now if I buy the game, I can get at a version that won't slow down my performance with all of the obnoxious DRM crap running in the background!"

This is part of why I quit PC gaming and took the plunge to Linux. It seems like every PC game recently requires a social login with its own launcher and a dedicated DRM rootkit. And the privacy policies for all of this stuff are very "permissive." After a certain point you realize you aren't in control of your own computer. At least with consoles you _know_ going in that the manufacturer has every executable on lock…

Such a shame that Valve isn't pushing SteamOS harder (unless I'm missing something?) because they are in the best position to loosen Microsoft's stranglehold, not only in terms of the Windows platform but also controller support. Even when games do run on other platforms, they often only natively support Xbox-style controllers. I don't think this is an accident.

Re: Bethesda apparently broke its own Denuvo protection for Doom Eternal

#47

Earlier quoted context omitted.

Please don't say PC when you mean Windows. Playing games on a Linux PC is still PC gaming. (I play games on a Linux PC myself.)

It's gaming in the sense that racing in the Special Olympics is still racing. Sure, but for the purposes of the marketplace it may as well not exist unless you're talking about Linux+Android gaming.

It was my bad calling it "PC gaming." You're misinformed on this. Check out protondb.com - by opting into the Steam beta in Linux you can play Windows games, oftentimes with the same or better driver performance than in Windows. And sometimes not. But to liken it to the "Special Olympics" is a bit cruel and ignorant.

Re: Bethesda apparently broke its own Denuvo protection for Doom Eternal

#49
post #7

This is going to cost them tens of millions of loss in sales.

If this game is as good as the previous instalment in the series it won't make a difference. There are several types of players, the ones who buy games on launch day, those will still buy. The ones who wait for sales, those will still buy it, the pirates who try and then buy and those who only play cracked games. Only the latter group won't be buying the game and they weren't going to in the first place.

Re: Bethesda apparently broke its own Denuvo protection for Doom Eternal

#50

Earlier quoted context omitted.

I think your own view that every game pirated is a lost sale is equally naive, so, to each his own.

I certainly don't believe this, but I doubt that the "I only pirate games to try them before buying" crowd is terribly large either. even fewer people are going to actually buy the game first and then download a pirated .exe to replace the original.

That group is not large but they weren't buyers to start with so they aren't counted as lost sales.
Post reply on HN