Earlier quoted context omitted.
Sounds reasonable to me - how else is he going to pay bills if not through some ad revenue? You know glorified 9 to 5 jobs are cool, but some of is indies prefer freedom - and that costs money.
Then you charge a reasonable price. You don't put a 'free' sticker on it with an unknowable 'ad revenue' cost in the background. One might argue that the customer should know the price they pay in advertising data-scraping before logging in, these days, but we still convict people of fraud for taking advantage. Advertising revenue is fraud.
Microsoft cut off game maker's revenue stream, so he built his own replacement
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Re: Microsoft cut off game maker's revenue stream, so he built his own replacement
#42Microsoft is shutting down their ad service but there are plenty others. Why is this dev or his ad sdk interesting?
Re: Microsoft cut off game maker's revenue stream, so he built his own replacement
#43Re: Microsoft cut off game maker's revenue stream, so he built his own replacement
#44Earlier quoted context omitted.
Then you charge a reasonable price. You don't put a 'free' sticker on it with an unknowable 'ad revenue' cost in the background. One might argue that the customer should know the price they pay in advertising data-scraping before logging in, these days, but we still convict people of fraud for taking advantage. Advertising revenue is fraud.
Television has been paying for programming through ads for decades now. Do you think that's not a 'real' business model? A good business model is one that makes someone 7 figures a year for cloning solitaire. It might not be the most enjoyable gaming experience, but if purity of solitaire is what you want, then there are plenty of paid alternatives.
Re: Microsoft cut off game maker's revenue stream, so he built his own replacement
#45"People don't consider my games worth what I spent to make them, so I'll sneak in adverts too so I don't have to charge them more and pop their little bubble, so they can continue thinking games are this cheap because the sticker price is still low." No, this is not acceptable, and holding it up as a Good Thing that it's being perpetuated is stupid. Microsoft have seen the writing on the wall (because it's been there…
Re: Microsoft cut off game maker's revenue stream, so he built his own replacement
#46Earlier quoted context omitted.
What's wrong with that? Much excellent software is still purchased in just this way Or is trust a forgotten skill nowadays?
It’s not us I’m worried about - I remember getting software for my PocketPC in *.cab form from PocketGear.com some 18-19 years ago (wow...) The problem is everyone else: the non-experts. People pay Apple and Google (indirectly) to curate and moderate their respective app-stores. Remember how about 10-7 years ago the web was covered in ads for various DVD/video/movie conversion software? A small number of companies se…
Re: Microsoft cut off game maker's revenue stream, so he built his own replacement
#47Earlier quoted context omitted.
Sounds reasonable to me - how else is he going to pay bills if not through some ad revenue? You know glorified 9 to 5 jobs are cool, but some of is indies prefer freedom - and that costs money.
Then you charge a reasonable price. You don't put a 'free' sticker on it with an unknowable 'ad revenue' cost in the background. One might argue that the customer should know the price they pay in advertising data-scraping before logging in, these days, but we still convict people of fraud for taking advantage. Advertising revenue is fraud.
Google serves up adds along with it's search results and this guy serves up adds inside his games.
These seem like identical business models. Something for free with an advert attached.
Re: Microsoft cut off game maker's revenue stream, so he built his own replacement
#48Earlier quoted context omitted.
Then you charge a reasonable price. You don't put a 'free' sticker on it with an unknowable 'ad revenue' cost in the background. One might argue that the customer should know the price they pay in advertising data-scraping before logging in, these days, but we still convict people of fraud for taking advantage. Advertising revenue is fraud.
That just means you'll go out of business then and the users will end up using a Chinese/Russian/other country (knockoff) instead with the same ads snuck in there. It costs a lot less to develop software in certain other countries.
Re: Microsoft cut off game maker's revenue stream, so he built his own replacement
#49Earlier quoted context omitted.
What's the alternative for native mobile apps today? Roll your own smartphone OS? And yes, I'm deeply frustrated with Apple and Google for so forceably locking everyone into their walled gardens.
> I'm deeply frustrated with Apple and Google for so forceably locking everyone into their walled gardens. And yet the developers made the app for those platforms anyway, even though an alternative exists - the free and open web.
Re: Microsoft cut off game maker's revenue stream, so he built his own replacement
#50Earlier quoted context omitted.
Have you considered that perhaps it's not the ad itself but that it just takes a 15-30 seconds of a delay to maybe realize that you're about to waste your time / ease your boredom that maybe keeps you from playing?
Every ad on YouTube makes me reconsider how badly I want to watch the video. Lots of times I just close YouTube and pull up Bitchute.