Earlier quoted context omitted.
You'd probably end with significantly different results based on country. Somehow the underlying logic of mapping AI seems to be more-or-less of a fit for national road systems — for instance in Europe, with lots of discrepancies between borders, it's really hit or miss: in France and Germany I end up on stupid country roads to save 2 minutes on a 2h drive, but that seldom happens in the Netherlands (granted they hav…
I remember using some car’s built-in GPS once and it wanted me to take every freeway exit and get right back on after. Because it decided that saves time/distance. Maps really need a “not worth it” features for tiny optimizations. I’d often prefer a slightly slower route that’s less work to drive.
> I’d often prefer a slightly slower route that’s less work to drive.
Me too, and I suspect most people — like, when is it ever a good option to avoid a free highway to save 1 minute when the driving is twice or more fatiguing? Are we bodyless machines or animals with a concept for "tired" and "attention"? This is where I feel recent evolutions in DL have been, perhaps, more for the benefit of developers and researchers (efficiency), and maybe not for real human benefits on the user side.
I don't claim the problem is easy, but I know second-hand that what users want and what AI projects solve for may be two very different X.