Earlier quoted context omitted.
Reminds me a bit of Jezzball (old game that shipped with windows) [0] [0] https://www.youtube.com/watch?v=VD6GQJxHh7E
Wow throwback, loved that game.
Show HN: Tired of mobile games with IAP and ads, I made No-Bullshit Games
161–170 of 269 posts
Re: Show HN: Tired of mobile games with IAP and ads, I made No-Bullshit Games
#162I love seeing this become a project after seeing the tweet that (maybe?) started it. Good job SK!
Thanks! If I remember correctly, that tweet was probably nearer the end, though my threshold for building something after complaining about it is rather low these days
Re: Show HN: Tired of mobile games with IAP and ads, I made No-Bullshit Games
#163Here is my contribution (a webapp, a.k.a. a website) http://lalo.li/lsd/ coded it years ago mostly drunk on an island in Thailand, I now like to play it again on my iPad with iPencil. Github: https://github.com/franzenzenhofer/lsd (Warning: a single, dependency less CoffeeScript source file)
Reminds me a bit of Jezzball (old game that shipped with windows) [0] [0] https://www.youtube.com/watch?v=VD6GQJxHh7E
Re: Show HN: Tired of mobile games with IAP and ads, I made No-Bullshit Games
#164Cool list! I'll throw in one I made for myself and never really showed to anyone. It's a clone of Unblock Me/Rush Hour, but with no ads and undo+redo support. It's only a website since I don't want to bother with app stores (I just save the page to my home screen). https://zwegner.github.io/slidey-blocky-thingy/base.html The puzzle variety isn't great, my generation method sorta sucks. I had started to build an exhau…
What's the objective of the game? I haven't played Unblock Me or Rush Hour.
Simply put, it's to move the blue-greenish block off the right side of the grid. You clear the path by moving all the other pieces around as necessary. Each piece can only slide horizontally or vertically, depending on its orientation (they move along their longer dimension).
Re: Show HN: Tired of mobile games with IAP and ads, I made No-Bullshit Games
#165I would like to build an app that's a series of games, that are all related. I want to use the freemium model, with a one-time payment. No ads, no subscriptions; once you pay, you own the entire game. What's a better model for this? A single app with a one-time IAP; or two apps, where one is free with no ads or IAPs, but there's a link to a separate paid app with no IAPs? It seems there's no way to distinguish easily…
Thats actually just old school selling a game. For cash, once, no DLCs, no running costs. Which is actually awesome. My first games were Quake, and Quake2. I enjoyed shilling out the cash just once. Bought expansions as budget allowed and was always excited to. More power to you honestly. Edit: duck ads.
Re: Show HN: Tired of mobile games with IAP and ads, I made No-Bullshit Games
#166Here is my contribution (a webapp, a.k.a. a website) http://lalo.li/lsd/ coded it years ago mostly drunk on an island in Thailand, I now like to play it again on my iPad with iPencil. Github: https://github.com/franzenzenhofer/lsd (Warning: a single, dependency less CoffeeScript source file)
Re: Show HN: Tired of mobile games with IAP and ads, I made No-Bullshit Games
#167Here is my contribution (a webapp, a.k.a. a website) http://lalo.li/lsd/ coded it years ago mostly drunk on an island in Thailand, I now like to play it again on my iPad with iPencil. Github: https://github.com/franzenzenhofer/lsd (Warning: a single, dependency less CoffeeScript source file)
How is it in any way relevant to OP's project being shown?
Re: Show HN: Tired of mobile games with IAP and ads, I made No-Bullshit Games
#168Re: Show HN: Tired of mobile games with IAP and ads, I made No-Bullshit Games
#169Earlier quoted context omitted.
Yes, Apple games can belong in multiple genres and it was easier to do it this way, but I'm probably going to make it a dropdown since it's more usable.
A multi-select box for this would be nice. Select2 should be easy enough to implement, as you're already using jquery.
https://developer.mozilla.org/en-US/docs/Web/HTML/Element/se...
Re: Show HN: Tired of mobile games with IAP and ads, I made No-Bullshit Games
#170Earlier quoted context omitted.
Reminds me a bit of Jezzball (old game that shipped with windows) [0] [0] https://www.youtube.com/watch?v=VD6GQJxHh7E
This style of gameplay goes all the way back to Qix from 1981: https://en.wikipedia.org/wiki/Qix
[0] https://playclassic.games/games/action-dos-games-online/play...