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Windows 95 UI Design

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Re: Windows 95 UI Design

#291

Earlier quoted context omitted.

The most annoying thing about Windows 10 is how it makes clear improvements in some areas, but then decides to be utterly brain dead in other areas. The task manager is hugely improved. The file explorer is better. The copy/move file dialog is far more useful. But then they abandon the Control Panel and give us this flat UI abomination that doesn’t even support one of the original ideas that made Windows 95 such a hi…

I share so your frustration with Windows 10. It’s reaching iOS levels of lack of discoverability of features. I wrote to tell you that Control Panel itself still exists. You can get to it from using the hidden search in Start Menu. Open Start and begin typing Control Panel and it will show up eventually. Or you can right-click on Start button and select it. Or even type “control panel” in command prompt or powershell…

Yes, I know it still exists. But they keep making you jump through hoops. There were major versions of W10 where the start menu search didn't list the Control Panel if you searched for it. Right-clicking the sound icon in the tray now directs you to the new Metro Settings, and they also keep changing how to reach the traditional Sound Control Panel.

Apparently, searching for sound now lists the old panel too, so at least there's that.

Re: Windows 95 UI Design

#292

Earlier quoted context omitted.

The most annoying thing about Windows 10 is how it makes clear improvements in some areas, but then decides to be utterly brain dead in other areas. The task manager is hugely improved. The file explorer is better. The copy/move file dialog is far more useful. But then they abandon the Control Panel and give us this flat UI abomination that doesn’t even support one of the original ideas that made Windows 95 such a hi…

I share so your frustration with Windows 10. It’s reaching iOS levels of lack of discoverability of features. I wrote to tell you that Control Panel itself still exists. You can get to it from using the hidden search in Start Menu. Open Start and begin typing Control Panel and it will show up eventually. Or you can right-click on Start button and select it. Or even type “control panel” in command prompt or powershell…

Win+R, type "control", press Enter.

Since Win8, I've found that right-clicking the Start button gives you an actual menu of useful things instead of the ad-riddled abomination that they've decided to put in its place.

Re: Windows 95 UI Design

#293
post #283

Earlier quoted context omitted.

Yes. That was one of the worst parts of Windows 95’s interface because it wasn’t discoverable. A context menu is fine when it provides shortcuts to functionality also discoverable elsewhere. Windows 95’s context menus were full of functionality only available through them.

I guess you love the extra menu items you only get with Shift+Right button.

Some things are, by design, not meant to be easily discoverable.

Re: Windows 95 UI Design

#294

Earlier quoted context omitted.

This made me think, how long did it take for cars to acquire basically their modern standard interface, and have personal computers been around that long? Apparently, the Austin 7 popularized what are now standard controls for cars in 1922 (although it wasn't the very first example), and the IC auto was patented in 1886, which means it was about 36 years before people mostly settled on one interface. By comparison, m…

It's funny you mention cars, because there's definitely a new trend towards touch screens, and it happened fairly recently.

There's also the increasing number of weird controls for automatic transmissions.

However, I think the last major difference in the basic controls of a car was automatic vs. traditional manual, and that seems to be resolving.

I can imagine things that nobody seems to be doing - like what if you have a CVT, but manual control of the gear ratio through a lever with no detents?

Re: Windows 95 UI Design

#295

A generation was raised on usable designs which clearly communicated interactability with a consistent visual language. It is only natural that they would come to think of computers as inherently ordered, understandable devices. Machines had always been this way. It was obvious to this new generation that the affordances of youth were purely redundant. Clutter. Overhead. Junk! Widget by widget, pixel by pixel, bevels…

[flagged]

Re: Windows 95 UI Design

#296

A generation was raised on usable designs which clearly communicated interactability with a consistent visual language. It is only natural that they would come to think of computers as inherently ordered, understandable devices. Machines had always been this way. It was obvious to this new generation that the affordances of youth were purely redundant. Clutter. Overhead. Junk! Widget by widget, pixel by pixel, bevels…

[flagged]

Could you please stop posting unsubstantive comments to Hacker News?

Re: Windows 95 UI Design

#297
post #290
post #205

Earlier quoted context omitted.

Just like XHTML was supposed to be, oh well. I think WASM will bring "Flash" back, just in a different form, and now everyone will be happy because it is standard.

flash was only bad due to the inherent vulnerabilities and capabilities that browsers werent expected to have (such as being able to write to disk directly). WASM can be sandboxed properly, unlike flash.

So much that you can easily compile Heartbleed into WASM, great sandboxing.

Re: Windows 95 UI Design

#298

Earlier quoted context omitted.

It hurts usability in several ways. For example, you can’t click on an iOS scrollbar to jump to a specific part of the document. Nor can you use it as an instant reference to determine how long the document is.

> For example, you can’t click on an iOS scrollbar to jump to a specific part of the document. How would you propose doing that on a 3.5" screen without a mouse or stylus? > Nor can you use it as an instant reference to determine how long the document is. You scroll the screen a tiny bit and the scrollbar pops up. Again, keep the size of the screen in mind—making the scrollbar persistent would be a poor use of space.

iOS isn’t just used on 3.5” screens, though - my 8” iPad mini screen could certainly accommodate a scrollbar. I also frequently interact with controls smaller than a scrollbar - apple's 'finger resolving' algorithm seems more than capable of this.

I know it’s still there - that’s why I said “instant”. It’s a very minor concern, I’ll grant you.

Re: Windows 95 UI Design

#299
post #267

Earlier quoted context omitted.

Windows 3's design was a first shot. Windows 95 was extremely polished and well done. Windows XP was a response to PCs becoming mainstream and figuring what the everyman wanted was more flair and fashion. Windows 7 was a response to desktop Linux (Compiz et al.) capturing people's imaginations. Windows 8 was a response to iOS while trying to avoid Apple's skeuomorphism patents (fortunately). Windows 10 was realizing…

I hope Compiz et al didn't inspire anyone, the low point of linux UIs (and that is saying plenty!). Thankfully Microsoft showed restraint. Windows Vista got a GPU accelerated 3D workspace but the only real showcase for it was the very gimmicky and useless win+tab feature. For me the savior of Linux is the niche tiling window managers.

Personally I'd go back to the Windows 95 era and use that as a starting point for a new, consistent, predictable, ergonomic, universal, and aesthetic GUI framework. I don't think any of what we have today is the ideal.

Re: Windows 95 UI Design

#300

Earlier quoted context omitted.

Compounding this frustration (on iOS at least) is stuff like "force touch" and hidden toolbars. Depending on how hard you press a button you might get a totally different UI interaction. Are others good at knowing exactly how many newtons of force it takes to follow a hyperlink instead of triggering this horrid mini-preview window? Maybe that's why Jonny Ive made millions of dollars while I work like a stiff for a li…

> Want to open a new tab in mobile Safari while on a webpage? Oh I must tap the invisible button bar at the bottom. So obvious. ... I didn’t know there’s a button bar there until just now, and I tend to think that I know what I’m doing. I’ve always scrolled all the way back to the top of the page to get to that bar. I genuinely wonder what else I’ve missed now.

Just scrolling up a small amount should bring the bar back. No need to scroll to the top.
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