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Apple’s iPhone Software Shakeup After Buggy iOS 13 Debut

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Re: Apple’s iPhone Software Shakeup After Buggy iOS 13 Debut

#81

A long time bug that drives me insane: the dock forgets how to hide itself on full screen apps. Here's someone talking about it in March of 2012: https://discussions.apple.com/thread/3797657 Same exact issue exists today.

this one drives me nuts. it's frequent enough that I have a shortcut to trigger `killall Dock`

Re: Apple’s iPhone Software Shakeup After Buggy iOS 13 Debut

#82

There have been glaring bugs/issues lasting ages in both MacOS and iOS. For years apple mail on iOS would always show 1 unread message in "all mail" for gmail. On my iPhone 11 pro (and the 6S i had before it) the camera app will sometimes only show a black screen and a freaking reboot is needed to get it working again. I've missed out on many moments with my toddler because of that. Multi-monitor support was so good…

> I've missed out on many moments with my toddler because of that You just missed taking pictures. You were still there to live them :)

Unless you were looking at your phone the whole time trying to take the photo, then you missed out on the live event and the photo

Re: Apple’s iPhone Software Shakeup After Buggy iOS 13 Debut

#83
post #5

Apple needs another "Snow Leopard" release - spend an entire year not adding anything - just focus on making everything work better, fix bugs, etc.

They did that with iOS 12. iOS 12 was great. Actually made a bunch of old devices more usable. But then for iOS 13 they tried to catch up with 2 years worth of features in 1 year... They just need to either slow down the pace, or figure out how to scale their developer count better.

iOS 9 as well. But then two versions later we were back to buggy iOS 11. And now the same with iOS 13.

Personally, I think the annual release cycle is the problem. They keep having to release these “clean up” versions because they didn’t have time to perfect the originals.

Of note on the macOS side, everyone’s fondly-remembered Snow Leopard was also the last non-annual release.

Re: Apple’s iPhone Software Shakeup After Buggy iOS 13 Debut

#84
It's interesting to me how widely followed the "Snow Leopard" myth is. It was a total disaster of a release. There were egregious issues in libdispatch which led to the entire API being re-written at least once. There were also random hangs due to major kernel scheduler changes for the first several point releases. Snow Leopard also introduced OpenCL, which has basically never worked. The Finder re-write added no features but made it slower. The 64-bit kernel couldn't be turned on by default for years. Many of the perf gains came from dropping PowerPC support by default with only a couple years of warning, which I'm sure today would cause an uproar.

It got marketed as a "no features" release and that's how it seems to be remembered. But in fact it probably was probably the highest-risk Mac OS release ever. It rewrote a huge amount of code for almost no direct user benefit, at time when testing was quite limited.

Re: Apple’s iPhone Software Shakeup After Buggy iOS 13 Debut

#85

I'm one of the most staunch Apple supporters but even I must admit that since WWDC 2019, I have spent more time fighting Apple's bugs than actually using any of the new features...or the old features that used to work flawlessly (like iTunes/Music.) Not just on the user side, but the developer end as well. Perfectly valid code which used to work up till Xcode 11.1 throws errors inside the Swift runtime or toolchain o…

Hate to break it to you but iTunes never worked flawlessly. It's always been a smoldering tire-fire.

Re: Apple’s iPhone Software Shakeup After Buggy iOS 13 Debut

#86

Earlier quoted context omitted.

> Perfectly valid code that used to work up till Xcode 11.1 throws errors in the Swift runtime on Xcode 11.2 (and 11.2.1) Can you link to some examples? I write Swift full time and haven't noticed anything like this.

Here's an example that I encountered recently: https://stackoverflow.com/questions/58657087/after-upgrading...

That version of Xcode has been pulled because of this issue.

Re: Apple’s iPhone Software Shakeup After Buggy iOS 13 Debut

#88
post #54

I'm one of the most staunch Apple supporters but even I must admit that since WWDC 2019, I have spent more time fighting Apple's bugs than actually using any of the new features...or the old features that used to work flawlessly (like iTunes/Music.) Not just on the user side, but the developer end as well. Perfectly valid code which used to work up till Xcode 11.1 throws errors inside the Swift runtime or toolchain o…

About 10 minutes ago I had XCode 11.2 crash from a line of swift code I wrote without compiling. I had to go into vim and delete the line because XCode would crash each time I tried to reopen. I hope it all gets smoothed out since there are some nice new tools worth looking into. But the constant bugs and crashes make it hard for me to get excited.

FYI, Xcode 11.2.1 is out and fixes several issues.

Re: Apple’s iPhone Software Shakeup After Buggy iOS 13 Debut

#89

I'm one of the most staunch Apple supporters but even I must admit that since WWDC 2019, I have spent more time fighting Apple's bugs than actually using any of the new features...or the old features that used to work flawlessly (like iTunes/Music.) Not just on the user side, but the developer end as well. Perfectly valid code which used to work up till Xcode 11.1 throws errors inside the Swift runtime or toolchain o…

I’m with you. I’ve been saying more and more that if Apple can’t stay strong I don’t really like the alternatives. OSX and iOS were so nice together a few years back. Now they’re out of step and the design and quality aren’t strong.

I don’t want Windows, Chromebooks or Android. If not Apple...

(Love Linux, use Linux, but it’s not providing what I get from macOS.)

Re: Apple’s iPhone Software Shakeup After Buggy iOS 13 Debut

#90
post #59

Earlier quoted context omitted.

I guess you haven't had Joy-Con drift :)

Ohhh yes, now you made me even more depressed. But at least the Switch OS has no oopsies (that I've seen.) :) My [New] 3DS has also been rock solid for years, hardware and software.

Horizon has a broken exFAT implementation that can corrupt SD cards. Normally it only affects people running homebrew, but it can also be triggered by eShop games (Pokemon Sw/Sh was in the news for this recently).

Some would consider the lack of folders an oopsie but that's probably not what you're referring to.

3DS is indeed a damn solid device, though. Nintendo did really well with it.

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