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"Google Stadia is not a product that exists because people want it"

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Re: "Google Stadia is not a product that exists because people want it"

#101

I want Stadia. I've read reviews yesterday and was amazed by the lack of a long term vision from the reviewers. If Google doesn't drop the ball (which is a huge if knowing the company's history), Stadia makes a lot of sense. I want to play Red Dead Redemption 2, the cheapest way to do that as I don't have a console nor an expensive computer is Stadia. And when I will want to play Cyberpunk 2077, Stadia will be the ch…

I agree that there is something to cloud gaming that is highly attractive. For example, it would be great to throw a controller into your backpack and have full access to your AAA games to play (though hotel wifi isn't exactly super great)

Having said that, when reviewing it, there is a balance between recognizing the future and taking into account present realities.

Re: "Google Stadia is not a product that exists because people want it"

#103

Earlier quoted context omitted.

With such latency we would have 0 online shooters. But we have a lot of them.

Basically everyone there uses client based prediction models (for your and enemies actions). See also: https://gafferongames.com/post/what_every_programmer_needs_t... https://developer.valvesoftware.com/wiki/Source_Multiplayer_...

I know about it. Trust me, NOBODY will play with a teammate with 500ms latency. On EU servers my usual latency is 43-47ms. It's really far from "half of a second".

Re: "Google Stadia is not a product that exists because people want it"

#104

I used to work on (the second generation) cloud gaming. It's very difficult to be profitable. Most people would think that the challenge is latency, streaming quality. But the real challenge is cost management. The cost can be easily as high as $2 per hour. At this rate, the monthly cost will buy you a decent computer or a console. It doesn't make sense. Plus, to make cloud gaming work, you have to own everything. Fr…

How does it make sense that a computer at home, with 5% utilization and retail power prices, can be less per hour than a computer with 50% utilization and wholesale power?

Even if all you do is host single-user machines with retail games installed and some kind of imaging solution, it seems like it should pay off.

Re: "Google Stadia is not a product that exists because people want it"

#105

I want Stadia. I've read reviews yesterday and was amazed by the lack of a long term vision from the reviewers. If Google doesn't drop the ball (which is a huge if knowing the company's history), Stadia makes a lot of sense. I want to play Red Dead Redemption 2, the cheapest way to do that as I don't have a console nor an expensive computer is Stadia. And when I will want to play Cyberpunk 2077, Stadia will be the ch…

The problem is that cloud gaming already exists and many providers did a better job than Google. Even the latency shouldn't be an issue, I've cloudgamed to a DC in the netherlands with 2ms of latency but apparently somehow Google manages to fuck that up somehow.

I doubt Google will continue Stadia, the press is already bad, the product is bad, it'll likely be dusted in a few years, leaving the product owners out of a product and their money.

Re: "Google Stadia is not a product that exists because people want it"

#106

Stadia to me may not be ready yet, but I have no doubt in the future this is how we will be gaming. Once bandwidth is ubiquitous enough to stream 4K games at 60 FPS without having to INSTALL anything or even OWN A GAMING PC/CONSOLE, this is a no brainer. Why shell out for a new 2080TI card when you can just pay another month to Stadia and let them handle all the hardware to run Red Dead Redemption 2 at 4k 60 FPS? No…

60 FPS is garbage for a lot of games

Re: "Google Stadia is not a product that exists because people want it"

#107

I want Stadia. I've read reviews yesterday and was amazed by the lack of a long term vision from the reviewers. If Google doesn't drop the ball (which is a huge if knowing the company's history), Stadia makes a lot of sense. I want to play Red Dead Redemption 2, the cheapest way to do that as I don't have a console nor an expensive computer is Stadia. And when I will want to play Cyberpunk 2077, Stadia will be the ch…

Yeah this ^ I guess Google did an MVP and everybody is expecting it to be a fully-fledged offering already. That might have been due to Google promoting it as such of course (and asking the price for it). What I also see happening is that as soon as they have a free tier, people are gonna try to play a game for 5 minutes because they saw something on Youtube or somewhere else and then 1 in X will just buy the game on…

>I guess Google did an MVP and everybody is expecting it to be a fully-fledged offering already.

If you charge $60 for the games, and $130 for the hardware (and associated $10/mo subscription for the premium option) - people will have certain expectations. For $300 you can get yourself a Switch and have latency-free mobile gaming experience. Obviously cloud-gaming is a slightly different use-case, but is it different enough for most?

Re: "Google Stadia is not a product that exists because people want it"

#108

Stadia to me may not be ready yet, but I have no doubt in the future this is how we will be gaming. Once bandwidth is ubiquitous enough to stream 4K games at 60 FPS without having to INSTALL anything or even OWN A GAMING PC/CONSOLE, this is a no brainer. Why shell out for a new 2080TI card when you can just pay another month to Stadia and let them handle all the hardware to run Red Dead Redemption 2 at 4k 60 FPS? No…

The 4k 60 fps bw requirement is just 35 Mbps, is there really catching up to do unless we're talking about mobile hotspots? Netflix 4k is 25 Mbps.

Re: "Google Stadia is not a product that exists because people want it"

#109

I want Google Stadia. My internet bandwidth is more than enough for 4k 60 FPS and price for their service is pretty good - better than $3k PC for 5 years - you need to upgrade GPU at least every 3 years and CPU every 2 years (and, therefore, motherboard) to keep "high-end PC" title and play new games on "ultra" settings. Here they promise the same for a price, comparable to what my high-end PC takes for electricity.

[deleted]

Re: "Google Stadia is not a product that exists because people want it"

#110

Earlier quoted context omitted.

Yeah this ^ I guess Google did an MVP and everybody is expecting it to be a fully-fledged offering already. That might have been due to Google promoting it as such of course (and asking the price for it). What I also see happening is that as soon as they have a free tier, people are gonna try to play a game for 5 minutes because they saw something on Youtube or somewhere else and then 1 in X will just buy the game on…

It’s not well known but AT&T and Nvidia partnered to use hardware encoding/decoding (Shield) and fiber internet with compute at the last mile and they still couldn’t make a product that wasn’t laggy and have distracting artifacts. I am sorry to say Google‘s demonstration was more of the same and customers will not overlook this. Imagine how bad VR titles would get you motion sick with all of that latency and compress…

It depends on where you're located. With FiOS in NYC I can get to AWS Virginia in 18ms. I don't have any Google Cloud servers to test with.

When I use Steam/NVidia in home streaming with my GTX 1080 card, I can render a 1080p frame in about 10-12ms and decode it in 10ms on my 4K FireTV. (I beat Witcher 3, TombRaider, and Hitman with it over a 50Mbit powerline ethernet setup and they all looked fine BTW.)

Even if the Google data center is twice as far as AWS, that's 58ms lag, or 4 frames at 60fps. You can emulate the same lag by turning off Game Mode on your HDTV, it's fine for most games.

However, it is bullshit that the Stadia website doesn't have something like fast.com that tells you if your internet connection has enough bandwidth/latency to actually work with the service.

It's also not a good sign that they're not talking about avoiding wifi for your connection the way Steam does.

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