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I Created a $60K/Month App That Collects In-Person Payments Through Stripe

starterstory.com

41–50 of 172 posts

Re: I Created a $60K/Month App That Collects In-Person Payments Through Stripe

#41
post #23

He's getting 80% of the gross = 48,000/month. That's impressive income, half a million a year for what amounts to a good idea implemented at the right time. I love reading stories like this, and it demonstrates that there are still many opportunities out there. I don't understand some of these comments which seem to resent his success or belittle his company as "not a unicorn". That's good money, he works for himself…

[flagged]

Yeah. That's great!

Re: I Created a $60K/Month App That Collects In-Person Payments Through Stripe

#42

How can such an app compete against Stripe’s very own Terminal? Don’t this guy’s customers know that an official option exists? https://stripe.com/terminal

I think terminal is largely targeted at bigger businesses, where as this product is more like Square, targeted at small independent businesses and shops.

Re: I Created a $60K/Month App That Collects In-Person Payments Through Stripe

#43
post #36

Earlier quoted context omitted.

Stripe is kind of analogous to a utility company here. They're an upstream provider. They don't care about what "infrastructure and resources" you've built. If you break the terms of service, they will cut you off, just like if you don't pay for your gas/electric you will quickly find yourself with a non-functional home, regardless of how fancy it is.

Yeah I mean to build out whatever necessary to move away from Stripe and process payments internally.

That requires orders of magnitude more capital/work than what got the app to where it is. At that scale whatever this app already has built is irrelevant.

Not to say this app isn’t valuable, because it is, but that you don’t just build your own payment processor.

Re: I Created a $60K/Month App That Collects In-Person Payments Through Stripe

#44
post #4

It's interesting how a common tenet of startups is "build products, not features" -- and yet here's a very clear example of a "feature" that can be very successful.

Well, isn't that advice also mostly given to founders aiming to create a potential ≈unicorn and not a lifestyle business like this? Don't get me wrong, what this guy has done is impressive. Growing a company while staying profitable all the way, and being able to support himself is great. I would switch places with him (ex post facto) in a heart beat. But still, this company will probably never be bought by anyone (b…

$60k/month is a hell of a “lifestyle”.

Re: I Created a $60K/Month App That Collects In-Person Payments Through Stripe

#45
post #13
post #12

Earlier quoted context omitted.

>but with cheaper processing fees What? The product's page says it charges 1% + whatever Stripe charges ("generally" 2.9% + $0.3). A quick search says that Square charges 2.6% + $0.10 per in-person transaction. Seems like that this product is more expensive than Square.

Ah, good find! The article claims > The app collects a 1% service fee on every single charge. Per your comment, this is indeed a more expensive Square. Square already does Card Not Present transactions. The question then is why do people choose to use this?

Maybe they already have Stripe and don't do very many transactions this way, so they're not that cost-sensitive? For exceptions to their normal way of doing business, convenience might be more important.

Re: I Created a $60K/Month App That Collects In-Person Payments Through Stripe

#46
post #36

Earlier quoted context omitted.

Yeah I mean to build out whatever necessary to move away from Stripe and process payments internally.

That requires orders of magnitude more capital/work than what got the app to where it is. At that scale whatever this app already has built is irrelevant. Not to say this app isn’t valuable, because it is, but that you don’t just build your own payment processor.

To extend the analogy further, that's like saying "I'll just build my own electricity company" when they cut your power.

Re: I Created a $60K/Month App That Collects In-Person Payments Through Stripe

#47
post #4

It's interesting how a common tenet of startups is "build products, not features" -- and yet here's a very clear example of a "feature" that can be very successful.

Well, isn't that advice also mostly given to founders aiming to create a potential ≈unicorn and not a lifestyle business like this? Don't get me wrong, what this guy has done is impressive. Growing a company while staying profitable all the way, and being able to support himself is great. I would switch places with him (ex post facto) in a heart beat. But still, this company will probably never be bought by anyone (b…

Hey, Ryan here. I don’t want to be bought. And in the end if Stripe decides to shut off the source, there are plenty of other things to build. Not to mention, tons of companies to work for. Just fortunate to be in this time and place right now.

Re: I Created a $60K/Month App That Collects In-Person Payments Through Stripe

#48
post #21

Earlier quoted context omitted.

At first glance, Terminal looks like it still needs some level of integration and development work. It's not a ready-to-go, install-the-app-and-process-payments solution.

Terminal is really for people like this guy. For folks who want to sell/distribute integrated POS systems e.g. Shopify.

That’s exactly right. Terminal solved a problem for me (I used to integrate Mattel card readers to a serious amount of pain). I worked with Stripe to help identify good ones, and they built easy to use APIs to integrate. This is exactly what they hoped for.

Re: I Created a $60K/Month App That Collects In-Person Payments Through Stripe

#49
post #13

Earlier quoted context omitted.

Ah, good find! The article claims > The app collects a 1% service fee on every single charge. Per your comment, this is indeed a more expensive Square. Square already does Card Not Present transactions. The question then is why do people choose to use this?

Sounds like his app is for people who already are using stripe (existing online store, etc) and want to start using Stripe for in-person too.

Correct. Most user come from the e-commerce world and are willing to pay for the convenience of a simple, POS app.

Re: I Created a $60K/Month App That Collects In-Person Payments Through Stripe

#50

Earlier quoted context omitted.

Good for him for getting paid now. But that margin is too fat to go unchallenged. Market forced and competition will grind that 1% down quickly.

The margin might be ample, but the fact that it adds up to only $60K per month might not attract much competition. This is no unicorn, it pays the bills for a couple of families.

Unicorn isn’t the goal, I’ll let Stripe be that. I’ll take the financial freedom.
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