When learning a new language, and especially when learning a new library, I dearly miss auto-complete (e.g. what you get in Eclipse with Java). I'm learning Haskell, and this would be a fantastic way to get more familiar with not only the standard Prelude, but any of the other Haskell libraries.
Sublime Text 2: Public Alpha Released
101–110 of 156 posts
Re: Sublime Text 2: Public Alpha Released
#102As the author of Sublime Text, I'd just like to say thanks for all the kind comments here, it's heartwarming to see so many positive comments.
I've been using ST2 all morning, but after I closed it once it just crashes every time I try to open it. Restarting my computer did not help. :\
Edit: Managed to fix it by blowing away ~/Library/Application\ Support/Sublime\ Text\ 2/ and starting over.
Re: Sublime Text 2: Public Alpha Released
#103Nice plugin API. There might be enough here to write a vim modality/navigation extension without too much pain. Community page of existing plugins for Sublime Text 1. Hopefully these get ported to 2: http://sublime-text-community-packages.googlecode.com/svn/tr... http://www.sublimetext.com/docs/api-reference http://www.sublimetext.com/docs/plugin-basics http://www.sublimetext.com/docs/plugin-examples (EDIT: API is fo…
Those are for Sublime Text 1, rather than 2, by the way. The API for Sublime Text 2 is very similar, but different enough that plugins won't work without being changed. Documentation for Sublime Text 2 is extremely thin on the ground at the moment, it's something I'll try to address soon.
Re: Sublime Text 2: Public Alpha Released
#104Any thoughts on what this is written in? How is it cross platform?
Re: Sublime Text 2: Public Alpha Released
#105I've been using Sublime for quite some time on Win7, and I'm in love. I keep trying to use Linux as my development platform, and I won't use a Mac (I got beaten with a mac as a young man. It's an emotional reponse), but for some reason I really dislike every nix text editor I've ever tried (emacs, vi, vim, gedit, kate, etc...) and constantly surprised at how ugly and inelegant the text editing world seems on the nix…
Re: Sublime Text 2: Public Alpha Released
#106One small nit for consideration. I realize it may increase conversions, but I absolutely hate it when an application unexpectedly fires up the browser (and surfs off to an unstated destination). (In Sublime's case, via Help / About.)
Some years ago, TextPad got my money through the same model: Unlimited trial. The unlimited trial wasn't enough to "obligate" me, but its excellent performance and feature set won me over. (In particular, I made heavy, ad hoc use of its regular expression support against relatively ginormous, irregularly structured text files -- and file sets -- at the time; something no competitor seemed to match.)
(Unfortunately, TextPad's update to version 5 -- including moving to a newer Microsoft framework -- mostly just made things worse, and development simultaneously seemed to be tapering off.)
Re: Sublime Text 2: Public Alpha Released
#107Re: Sublime Text 2: Public Alpha Released
#108Also, I hope you plan to use form controls for saving preferences instead of json-style dicts.
And the Command-P issue.
Otherwise, awesome editor.
Re: Sublime Text 2: Public Alpha Released
#109Edit: Removing the ~/.Sublime Text 2 folder fixed things. The segmentation fault only started after I restarted my laptop.
Re: Sublime Text 2: Public Alpha Released
#110From what I see: - extensions are coded in Python, and there is good documentation on the plugin mechanism. - Each platform seems to use the platform's native window system. There is no use of a common UI like Qt. - The first version is GPU accelerated but the newer one is entirely software.
Seriously impressive work considering it is a single developer. I like how there animations are subtle, and how the entire UI is incredibly responsive. To me, this does to text editors what Chrome did to web browsers.