Earlier quoted context omitted.
Yeah, but those phones were not very good
From whose point of view?
We are leaving the Apple App Store and all its problems
131–140 of 454 posts
Re: We are leaving the Apple App Store and all its problems
#132Earlier quoted context omitted.
This is very hard. Supporting API + UI changes is not easy. Microsoft is not doing it (Skype etc) so why should small teams do it. We don't just program we run BUSINESS.
Can you explain the Microsoft bit? There's an ocean of difference between Microsoft and Apple. You can pretty much pick any MS API from the past 20 years and it'll still work on Windows 10.
Re: We are leaving the Apple App Store and all its problems
#133I completely understand security concerns but the way apple solves theM is by limiting the free choice of the user.
So now we are using the google “appstore”
Re: We are leaving the Apple App Store and all its problems
#134They kind of bury the lead here. They can't have their app on the appstore because: " While we still updated our applications in time, Apple did not review them for the AppStore, and instead rejected them first for a crash (sigh!), and later for requiring UI changes, including showing a Save As panel for each generated file. Now this may not sound like much, this is a serious issue for a document scan application whi…
Re: We are leaving the Apple App Store and all its problems
#135> Apple takes 30% and that is not sustainable to run a company and pay salleries Oh, guess what? Apple also has to run a company and pay salaries. Who would've thought?
Re: We are leaving the Apple App Store and all its problems
#136Earlier quoted context omitted.
People get hung up on apple having a 30% entrance fee, but that didn't come out of nowhere. I work in the video games industry and access to steam or other first parties (Sony/Microsoft) is 30%, no negotiations. You could argue that first parties such as sony/microsoft have subtle costs involved such as printing of disks, but that's paid for before market by the publisher. The thing you pay for is: content distributi…
Your claim that steam/sony/microsoft all charge 30% no negotiations is dated if not completely inaccurate. It might have been that way the last time you were involved in negotiations (if ever) but it's questionable whether that's still true - we know for a fact Valve offers a lower cut to big studios now. There's basically no guarantee that it's not possible to negotiate anymore, and I would be shocked if the Playsta…
They’re using Apple’s account, pricing, payment, and licensing infrastructure
Re: We are leaving the Apple App Store and all its problems
#137Actually; now that I think about it, from a user perspective I also really dislike the App Store. I used to _love_ it, I would check weekly for new things, maybe there was some new shiny (often beautiful) program to do something really well. The experience was on the 'better than passable' side, nobodies favourite interface maybe, but certainly not terrible. But I actually avoid the App Store these days, both on MacO…
Re: We are leaving the Apple App Store and all its problems
#138Re: We are leaving the Apple App Store and all its problems
#139Actually; now that I think about it, from a user perspective I also really dislike the App Store. I used to _love_ it, I would check weekly for new things, maybe there was some new shiny (often beautiful) program to do something really well. The experience was on the 'better than passable' side, nobodies favourite interface maybe, but certainly not terrible. But I actually avoid the App Store these days, both on MacO…
If you have a product for sale through such a store front, the best way is to not play the game of getting to the front pages or at least to not rely on it. Instead, you get attempts to drive sales through product web pages that link to the stores.
Re: We are leaving the Apple App Store and all its problems
#140Actually; now that I think about it, from a user perspective I also really dislike the App Store. I used to _love_ it, I would check weekly for new things, maybe there was some new shiny (often beautiful) program to do something really well. The experience was on the 'better than passable' side, nobodies favourite interface maybe, but certainly not terrible. But I actually avoid the App Store these days, both on MacO…
That sounds less like avoiding and more like not using. I think this is natural. When the App Store first came out, apple planted the idea in our head that we needed new ways to use our machines. But unless you are a new user, it’s likely you’ve hit an equilibrium where you know how you want to use the device.