Aardvark – Real-time graphics and visualization in F#
1–10 of 19 posts
Re: Aardvark – Real-time graphics and visualization in F#
#2I was just trying to create generative graphics in Corman Lisp [1], since it creates Windows executables, and then I stumble upon this. The Game of Life demo in the examples directory is fun. I have been playing with F# a few times a year, waiting for something like this to come along. Very exciting. I started using Julia, but several years ago Jon Harrop had a book out "F# for Scientists" a rework of his "OCaml for Scientists" book. That was 2008.
[1] https://github.com/sharplispers/cormanlisp/releases/tag/v3.1...
Re: Aardvark – Real-time graphics and visualization in F#
#3How I miss the days when cool new things like this built on alt languages or alt platforms was the norm for HN.
Re: Aardvark – Real-time graphics and visualization in F#
#4The incremental bit was recently refactored out into its own library (https://github.com/fsprojects/FSharp.Data.Adaptive) which should open up some interesting uses going forward.
There's all kinds of cool crazy stuff this is being used for:
https://github.com/fsprojects/FSharp.Data.Adaptive/wiki
https://rawgit.com/wiki/aardvark-platform/aardvark.docs/docs...
Re: Aardvark – Real-time graphics and visualization in F#
#5Aaah I got reminded of aardvark - qa startup built on top the gtalk. I saw super sad when Google killed that product
Re: Aardvark – Real-time graphics and visualization in F#
#6This is really cool and encouraging for someone getting started in F#.
Re: Aardvark – Real-time graphics and visualization in F#
#7Tip, when posting about graphics and visualisation tooling, the first thing I want to see are screenshots and videos, not a wall of text.
Re: Aardvark – Real-time graphics and visualization in F#
#8Aaah I got reminded of aardvark - qa startup built on top the gtalk. I saw super sad when Google killed that product
As did I. I used this a lot at university and learned a lot from its solid network of users.
Re: Aardvark – Real-time graphics and visualization in F#
#9Tip, when posting about graphics and visualisation tooling, the first thing I want to see are screenshots and videos, not a wall of text.
The screenshots are in the Gallery link: https://github.com/aardvark-platform/aardvark.docs/wiki/Gall...
Re: Aardvark – Real-time graphics and visualization in F#
#10F# is great, but MS has decided to kill it through neglect. And the few people paid to work on it spend their time trying to keep it working with the 9000 other changes done to the rest of the tooling.