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Inkscape 1.0 Beta 1

inkscape.org

51–60 of 170 posts

Re: Inkscape 1.0 Beta 1

#51

Earlier quoted context omitted.

I know and I feel bad about it, but I have to make some compromises due to limited resources. Supporting all major operating systems is already a huge undertaking even if you use Electron. Besides, everything seems to suggest that Firefox will be out of the market in the next couple of years. At least unless Mozilla adopts Chromium engine like Microsoft and Opera did.

I understand that you have to focus your resources onto Chromium; but don't count Firefox out yet. The way Google is behaving nowadays coupled with the progress that Firefox keeps making, there will be a sizable group of us Firefox users for the foreseeable future. And, we're a vocal bunch, too!

I’ve also noticed a small uptick in my circle of friends abandoning chrome for firefox lately. I personally also switched back to firefox this year after years of using only chrome.

Re: Inkscape 1.0 Beta 1

#52
post #17

Inkscape is my go-to example of why FLOSS is great: * Learn how to use it once * Keep using it for a life time * Not completely changing interface every major release * Keeps getting better (some commercial software seems to bloat beyond repair) * Available on many platforms * All of the above for FREE Now I dont need to do vector graphics every week, not even every month. But for those couple of times a year it's go…

> * Keeps getting better (some commercial software seems to bloat beyond repair)

Adobe's video editing suite of latest versions is actually well known to be buggy in terms of regular crashes and hangings. It took me many months to realize that the problem was not inferior CPU or drivers or other software or virtual machines or little memory, but that their software is straight up buggy. That's a company that charges hundreds of dollars for their suite and also a company that had a perfectly good software before and have also basically owned the market before. Now it is buggy and crashes. What other software even crashes these days? I have to think back several years when I remember office suites crashing or other complicated software. It is really a disgrace on Adobe's part. This is not a single user experience either, there is a general consensus now among video editors that this is the case with Premiere and After Effects.

Re: Inkscape 1.0 Beta 1

#53
This is great news. Really a gem of an open-source/ free SVG editor that can produce high quality images.

Do they have "flatten-layers" and export as a single file (similar to Illustrator) functionality yet?

I checked the release notes, but could not find anything around it.

This can sometimes be an issue, in the way the image is rendered especially by different browsers. You end up with some unintended image output than you developed in the tool because of the interaction between different layers and opacities. Even a .png export did not help in one instance.

Re: Inkscape 1.0 Beta 1

#55

Earlier quoted context omitted.

I'm sad to say that I judged it purely on the fact that it wasn't open source. Then I went ahead and tried it out... mind blown. It's that good. Feels like a native app in it's UI quality and speed. And $9/month is a very good price point, especially for those that regularly create vector art. I'm amazed at the quality of your app. It'll be especially incredible once you're at Inkscape parity. How large is the team y…

Only $1080 over the next decade compared to zero for inkscape! You would probably be better off writing a check for $100 to fund improvements to same and put the other grand in your pocket. Everyone on earth wants to turn a sale into a recurring revenue stream for a reason. Trivial individual costs add up substantially over time.

Boxy SVG desktop app does not and will not require recurring payments. You pay for it once and after that you will be receiving updates for free as long as I'm in charge of the project (i.e. I won't get hit by a bus or something along those lines).

Re: Inkscape 1.0 Beta 1

#56
post #10
post #3

Oh wow it's finally no longer using XQuartz! This is great!

I’m overly excited for this fact!! I’ve been an avid user of Inkscape for some time, but abandoned it because the UI was unbearable. So so so happy

link to the beta download page:

https://inkscape.org/release/inkscape-1.0/?latest=1

Re: Inkscape 1.0 Beta 1

#57
I don't know if they'll be able to get GTK 3 into 1.0, but that would be awesome. The fact that the new builds don't need a X server kind of make it awesome already!

Re: Inkscape 1.0 Beta 1

#58
post #2

Inkscape is my go to image editor. The UI is reminiscent of the old Macromedia Fireworks, with a paradigm that feels much nicer (to me) than Photoshop et al. I downloaded the beta pessimistically thinking that they still wouldn't have native OSX Menu support (I've been using the non-updated 0.91+devel+osmenu fork/branch forever), but was pleasantly surprised to see full OSX integration in this beta. Great job guys!

I thought Inkscape was an alternative to Illustrator and other vector drawing programs, didn't know people were using it for photo editing.

yeah, indeed, strange.. I always use Gimp in those situations. I'm fairly fluent in Inkscape and cropping images is not something I would use it for.

Re: Inkscape 1.0 Beta 1

#59

> Better HiDPI screen support Oh finally! Haven't used it for the last two years simply because the interface was too tiny on my laptop.

huh, what OS are you on ? I have hidpi screens since 2014 and inscape has always honored Xft.dpi

Are you using Xorg or Wayland? When I looked into it last there were issues in Wayland when you set the Xft.dpi clashing with things like GDK_SCALE.

Like the GP I've hardly been using Inkscape recently as it's such a pain with the small icons.

Re: Inkscape 1.0 Beta 1

#60
post #9
post #2

Inkscape is my go to image editor. The UI is reminiscent of the old Macromedia Fireworks, with a paradigm that feels much nicer (to me) than Photoshop et al. I downloaded the beta pessimistically thinking that they still wouldn't have native OSX Menu support (I've been using the non-updated 0.91+devel+osmenu fork/branch forever), but was pleasantly surprised to see full OSX integration in this beta. Great job guys!

I'm used to Affinity Designer, unfortunately Inkscape is very slow for even just ~10 layers of medium complexity shapes on MacOS :-/ While on Affinity, I can have hundred layers without noticeable performance issues.

I'm not on MacOS but find Inkscape pretty snappy in general, even with big projects.

Perhaps it's not the Layers but the effects? Blur in particular is pretty slow. Have you tried reducing the displayed filter quality? This doesn't effect the image itself, only the display in Inkscape. It's in the render tab in Inkscape preferences.

At View -> Display Mode you can also toggle between full display, display without filters and only outlines. If Inkscape is significantly faster without displayed filters, setting down the display quality will definitely help.

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