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Inkscape 1.0 Beta 1

inkscape.org

31–40 of 170 posts

Re: Inkscape 1.0 Beta 1

#31

Just in case you are looking for a commercial alternative to Inkscape with a more modern UI and Chromium-based rendering engine, check out my project Boxy SVG: https://boxy-svg.com The next version (to be released in 2-3 weeks) is going to introduce full support for filters and color swatches. In the upcoming 12 months I expect to reach full feature parity with Inkscape.

I'm sad to say that I judged it purely on the fact that it wasn't open source.

Then I went ahead and tried it out... mind blown. It's that good. Feels like a native app in it's UI quality and speed. And $9/month is a very good price point, especially for those that regularly create vector art.

I'm amazed at the quality of your app. It'll be especially incredible once you're at Inkscape parity. How large is the team you got working full time?

Re: Inkscape 1.0 Beta 1

#32
post #28

Earlier quoted context omitted.

...and the Web App does not work on Firefox. Maybe call it Chromium-App then?

I know and I feel bad about it, but I have to make some compromises due to limited resources. Supporting all major operating systems is already a huge undertaking even if you use Electron. Besides, everything seems to suggest that Firefox will be out of the market in the next couple of years. At least unless Mozilla adopts Chromium engine like Microsoft and Opera did.

I understand that you have to focus your resources onto Chromium; but don't count Firefox out yet. The way Google is behaving nowadays coupled with the progress that Firefox keeps making, there will be a sizable group of us Firefox users for the foreseeable future. And, we're a vocal bunch, too!

Re: Inkscape 1.0 Beta 1

#33
post #17

Inkscape is my go-to example of why FLOSS is great: * Learn how to use it once * Keep using it for a life time * Not completely changing interface every major release * Keeps getting better (some commercial software seems to bloat beyond repair) * Available on many platforms * All of the above for FREE Now I dont need to do vector graphics every week, not even every month. But for those couple of times a year it's go…

IInkscape is just there for us when we need it; it's one of those staple FOSS applications that just is. I've been using it since the Sodipodi days; that's more than fifteen years ago!

Inkscape is pretty extensible as well. It's not too hard to write plugins for it (in Python). I've did it myself, and love how a handful of people seem to find it of use¹.

1: https://inkscape.org/~jdhoek/%E2%98%85isometric-projection-c...

Re: Inkscape 1.0 Beta 1

#34
Why does Inkscape's UI feel so... sloppy? I mean, Blender is a cross-platform, open-source design tool, and it manages to have a tight, professional looking UI. So how does Inkscape's UI still contrive to look like the first Java AWT application I wrote in the 90s?

I know it's just a surface thing, and there's a lot of great functionality there. But it's still not exactly a sight that helps inspire you to create beautiful content using it.

Re: Inkscape 1.0 Beta 1

#35

> Better HiDPI screen support Oh finally! Haven't used it for the last two years simply because the interface was too tiny on my laptop.

huh, what OS are you on ? I have hidpi screens since 2014 and inscape has always honored Xft.dpi

Re: Inkscape 1.0 Beta 1

#36

> Better HiDPI screen support Oh finally! Haven't used it for the last two years simply because the interface was too tiny on my laptop.

huh, what OS are you on ? I have hidpi screens since 2014 and inscape has always honored Xft.dpi

[deleted]

Re: Inkscape 1.0 Beta 1

#37
post #28

Earlier quoted context omitted.

...and the Web App does not work on Firefox. Maybe call it Chromium-App then?

I know and I feel bad about it, but I have to make some compromises due to limited resources. Supporting all major operating systems is already a huge undertaking even if you use Electron. Besides, everything seems to suggest that Firefox will be out of the market in the next couple of years. At least unless Mozilla adopts Chromium engine like Microsoft and Opera did.

>Besides, everything seems to suggest that Firefox will be out of the market in the next couple of years. At least unless Mozilla adopts Chromium engine like Microsoft and Opera did.

A browser rendering engine monoculture really isn't a good thing that we should wish for. Chrome is very much the new IE at this point.

Re: Inkscape 1.0 Beta 1

#38
post #3

Oh wow it's finally no longer using XQuartz! This is great!

That’s awesome!

For those wondering why this is significant, this means that it will run as a native application on macOS. Really neat!

Re: Inkscape 1.0 Beta 1

#39

Why does Inkscape's UI feel so... sloppy? I mean, Blender is a cross-platform, open-source design tool, and it manages to have a tight, professional looking UI. So how does Inkscape's UI still contrive to look like the first Java AWT application I wrote in the 90s? I know it's just a surface thing, and there's a lot of great functionality there. But it's still not exactly a sight that helps inspire you to create beau…

> Blender is a cross-platform, open-source design tool, and it manages to have a tight, professional looking UI

Well let's remember that there was HEAVY criticism of Blender's UI up until the 2.5/2.6 releases, with some people even criticizing it now that 2.8 is released. There was an extreme amount of work done since 2.5 to clean up the UI.

It also has a lot more functionality than Inkscape, and so I think there is incentive as more people start using it to make sure that all those functions are filed away neatly and accessible without cluttering the interface too much.

Also, just going on users subscribed to their respective subreddits, Inkscape has around 6000 and Blender 151,000. So the size of the user base might have a direct impact.

Personally I don't find the Inkscape UI to be all that bad, although I agree it could do with some tightening up. I still prefer to use Adobe Illustrator if I have it to hand, but Inkscape will always work in a pinch.

Being able to use it to create SVG that can be directly imported into Blender as curves is something I've used it a lot for, for that kind of task they complement each other very well.

Re: Inkscape 1.0 Beta 1

#40

Just in case you are looking for a commercial alternative to Inkscape with a more modern UI and Chromium-based rendering engine, check out my project Boxy SVG: https://boxy-svg.com The next version (to be released in 2-3 weeks) is going to introduce full support for filters and color swatches. In the upcoming 12 months I expect to reach full feature parity with Inkscape.

It's sad that you're getting downvoted.

I was trying this out on my phone and although I had to switch to landscape to make the UI fit, it was buttery smooth!

I was really impressed with the sheer amount of features included, many of which I have never seen implemented in any other web based editor.

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