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Roblox hits 100M monthly active users, bigger than Minecraft

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Re: Roblox hits 100M monthly active users, bigger than Minecraft

#211
post #173
post #107

Earlier quoted context omitted.

I was only allowed 2 hours of Sega Genesis play, which was just enough to get to the final boss in Sonic and die. Never beat it. In hindsight this prepared me for the 2 constants in the real world: Never having enough time, and constant disappointment.

Rookie mistake. You have to leave the Sega on come back the next day when you have your allotted time. God forbid someone vacuums and uses your plug.

"WHO THE EFF UNPAUSED MY GAME!"

Re: Roblox hits 100M monthly active users, bigger than Minecraft

#212
post #152

Earlier quoted context omitted.

And it's even worse because Roblox support is pure crap. Not only does it take a minimum of 3 days to reach anyone, they also have nothing in place to verify an account holder in case the account was compromised. They require the original email address and cannot verify in any other way. We had to completely ban Roblox as well, even using OpenDNS to block it, but that just led to the use of other networks. We're now…

I wouldn't like to tell someone else how to parent, especially since as mentioned earlier all children are different. But, a small story. I had a friend back in university who's parents did the same. Completely locked down with no internet access unless it was explicitly with her parents observation well into her late-teens. She found freedom when she went away to university, and with that freedom she didn't know how…

It won't be that bad, it'll just be with us around so our child at least knows to behave and adhere to what we've taught.

When I said not allowed access, it's limited to Roblox. Will still have a Minecraft Realm, still have access to the Internet in various ways, but we have to govern it with a more common sense approach.

Re: Roblox hits 100M monthly active users, bigger than Minecraft

#213

Earlier quoted context omitted.

My coworker once found his son playing Minecraft when he was supposed to be doing homework. When my coworker called his son on it, it turned out that the kid was actually using minecraft to collaborate with his friends and do their assignment. I'm not sure if they were doing anything other than using the chat capabilities, but it's sounded like a fun way to meet up with your friends without having to actually go over…

Your coworker got suckered by his kid

Maybe, but the homework did get done.

Re: Roblox hits 100M monthly active users, bigger than Minecraft

#214

Roblox, Fortnite, Minecraft are the new social networks right? Well when I was 15 and we used to play Counter Strike and Quake 3 the "social network" was hanging out on servers with maps just chatting and walking around the map aimlessly or just hanging out on IRC. So I can totally relate to how kids nowadays are going back to this sorta hangout. Text only can be boring (kinda like IRC for many people who couldn't to…

I miss idling dozens of channels on GameSurge. Good times.

Re: Roblox hits 100M monthly active users, bigger than Minecraft

#215
post #33

Earlier quoted context omitted.

Roblox games are 95% garbage in my experience. Apparently there are a few good ones, because somehow they are allowed to sell merch in toy stores — but those are certainly not the ones my kids encounter. All I ever see them play is some variation on running around jumping on buttons, while half the screen is covered in ads trying to get them to do IAPs.

My six year old plays the "theme park tycoon" game a lot in Roblox and it's truly splendid. No need to spend any real money, the social part is very minimal and very nice (you can visit theme parks made by others). The controls are a bit wacky here and there but nothing unlearnable.

Maybe I’ll try to steer them towards that. We tried roller coaster tycoon but the learning curve is pretty steep.

Re: Roblox hits 100M monthly active users, bigger than Minecraft

#216
post #137
post #63

Earlier quoted context omitted.

What if multiplayer video games actually teach your kids to not blindly trust people ? At first they will be scammed a few time, but they will learn, and with minimal consequences. Isn't it better for your kids to experience the "worst" behaviors in a virtual simulation under your control rather than in real life when they will be adult and possibly alone ? I believe it's fine to have your kids safely experience "une…

It really depends on the age of the child. At a certain age, they're just no match for adults. I had a coworker who's daughter was conned out of her Roblox password you've by the same person. She's not dumb, the other person was just very effective and maintain against a nine year old kid. As a parent your primary duty is the safety and well-being of your child. That comes first, lessons second. Sometimes you might j…

> As a parent your primary duty is the safety and well-being of your child. That comes first, lessons second.

That's a false dichotomy. When you over-protect your children, you deprive them of the life lessons that will keep them safe in the future. You can't protect them forever.

Re: Roblox hits 100M monthly active users, bigger than Minecraft

#217
post #109

Earlier quoted context omitted.

Not every kids is like your son. Some have more addictive tendencies and wont self regulate that easily and wont stick to agreements - even as they had an intention to follow up in advance.

Well sure but the ability to self regulate doesn't come out of nowhere. It's learned behaviour and xbox or a video game is a relatively harmless thing to train them on because the consequences for failure are minimal. That they're going to fuck up occasionally or even a lot isn't good reason to not keep trying to train them on it.

It does not come from nowhere. And for many kids it simply does not appear just because you threatened to remove xbox. And followed up on that threst.

The poor impulse control remains poor impulse control. They will grow up from that, but in the mean time if you expect self regulation they are not ready for yet, both you and them are in for very unhappy time when they both play too much and are regularly punished for that - despite not being capable to self regulate yet. One would almost say that it is unfair.

Re: Roblox hits 100M monthly active users, bigger than Minecraft

#218

Earlier quoted context omitted.

Well take an inspiration from ultra-rich - don't cheap out on raising your kids and entertain them with potentially addictive games on phones/tablets/computers. They don't expose their kids to any of this till age 7-8 IIRC. I see it so many times around us - parents are tired, so here ya go kiddo, play with a phone so daddy/mommy can rest. Kids get addicted quickly, then when you take their game away they go mental,…

At some point (particularly with teenagers) you have to accept they're making a decision. 16 year old me certainly wouldn't have been impressed with a parent pulling the plug on me playing Counter Strike so I could go do something "wholesome" on my own outside. Video games can be a heslthy release/form of entertainment - is it any worse to spend 10 hours a week playing Roblox than watching whatever garbage I was plon…

If the kid is more interested in playing counter strike than to go geocaching or build a robot with a parent, something is wrong. Obviously everything has limits, too much parent activity is too much, but that applies to counter strike as well.

Re: Roblox hits 100M monthly active users, bigger than Minecraft

#219

Earlier quoted context omitted.

At some point (particularly with teenagers) you have to accept they're making a decision. 16 year old me certainly wouldn't have been impressed with a parent pulling the plug on me playing Counter Strike so I could go do something "wholesome" on my own outside. Video games can be a heslthy release/form of entertainment - is it any worse to spend 10 hours a week playing Roblox than watching whatever garbage I was plon…

If the kid is more interested in playing counter strike than to go geocaching or build a robot with a parent, something is wrong. Obviously everything has limits, too much parent activity is too much, but that applies to counter strike as well.

Just because youre more interested in geocaching and building robots doesn't mean everyone else is. I get that these are just examples, but it's ok for kids to be interested in things their parents aren't.

Re: Roblox hits 100M monthly active users, bigger than Minecraft

#220

Earlier quoted context omitted.

If the kid is more interested in playing counter strike than to go geocaching or build a robot with a parent, something is wrong. Obviously everything has limits, too much parent activity is too much, but that applies to counter strike as well.

Just because youre more interested in geocaching and building robots doesn't mean everyone else is. I get that these are just examples, but it's ok for kids to be interested in things their parents aren't.

Of course. As I said, limits. Some counter strike is OK, too much is not and it should not be in place of physical and educational activities. The kid certainly should be able to choose their own activities, but these should be educational and physical at least some part of the day. I specifically chose examples of potentially fun things to do because I wanted to show that it doesn't have to be boring study time/ride a bike around the block time.
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