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Roblox hits 100M monthly active users, bigger than Minecraft

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151–160 of 237 posts

Re: Roblox hits 100M monthly active users, bigger than Minecraft

#151
So many negative comments here but nearly a decade ago now I was hugely interested in Roblox - on their platform I found an amazing creative outlet and made some lifelong friends. Their game engine is powerful while also being simple for a 12 year old to pick up and learn - I taught myself the fundamentals of programming on their platform and I doubt I would have gone down the same career path without it.

Re: Roblox hits 100M monthly active users, bigger than Minecraft

#152

Both of my kids played a lot of Roblox until we banned it. They easily became obsessed and were violent when removed, even with a tightly controlled schedule. They would try to connect to offer WiFi networks to get access and would steal our phones to get access. We ended up having to detox them like it was a drug. Beyond that we found that the openly mod-able nature of the game allowed some remarkably disgusting 3D…

And it's even worse because Roblox support is pure crap. Not only does it take a minimum of 3 days to reach anyone, they also have nothing in place to verify an account holder in case the account was compromised. They require the original email address and cannot verify in any other way.

We had to completely ban Roblox as well, even using OpenDNS to block it, but that just led to the use of other networks.

We're now not letting any internet access without us being right there in the same room. We're done with Roblox and its ilk. By the time our child will be allowed access again, it will be a distant memory in the context of later teen life.

Re: Roblox hits 100M monthly active users, bigger than Minecraft

#154
post #7

My 8 year old son switched to Roblox from Minecraft a while back, he loves it, he spends a lot of time in RobloxStudio making his own mini games. All seems quite cool, just make sure you turn on all the parental/privacy controls, there is a high amount of interaction with random other players.

That only works if the child hasn't yet figured out that all they need to do is create a new gmail account and get another Roblox account set up. Then they can do whatever they want.

Kids are smart these days, so we've taken the tact of having the PC in the common room and only allowed access if we're in there.

Re: Roblox hits 100M monthly active users, bigger than Minecraft

#155

Both of my kids played a lot of Roblox until we banned it. They easily became obsessed and were violent when removed, even with a tightly controlled schedule. They would try to connect to offer WiFi networks to get access and would steal our phones to get access. We ended up having to detox them like it was a drug. Beyond that we found that the openly mod-able nature of the game allowed some remarkably disgusting 3D…

Education must deal with dependencies, of any kind. Prohibition is not a stable and durable solution. Transition to a better dependency is the key to mitigate the bad effects of a wrong activity.

Re: Roblox hits 100M monthly active users, bigger than Minecraft

#156

The gaming world seems so foreign to me now and I used to play games several hours a day growing up. I can't understand the appeal of this game or Minecraft even if I try to imagine myself as a child again.

> I can't understand the appeal of this game or Minecraft

You can do things from smashing zombies' skulls with a sword to building a replica of your own house to building an ATARI emulator in Minecraft. How is that not exciting?

Re: Roblox hits 100M monthly active users, bigger than Minecraft

#157
post #93
post #63

Earlier quoted context omitted.

What if multiplayer video games actually teach your kids to not blindly trust people ? At first they will be scammed a few time, but they will learn, and with minimal consequences. Isn't it better for your kids to experience the "worst" behaviors in a virtual simulation under your control rather than in real life when they will be adult and possibly alone ? I believe it's fine to have your kids safely experience "une…

It's also important to have clear distinctions between things that are questionable but not harmful, and that the kids feel that they can sound the alarm when things are really wrong. There are a lot of pictures and words that are inappropriate and shouldn't be in kids games. But it's really important to convey that there is a difference between that, and even pictures of feet, to pictures of you nude or pictures wit…

I feel like most people would put pictures of children’s feet in the absolutely not ok bucket

Re: Roblox hits 100M monthly active users, bigger than Minecraft

#158
post #82

Earlier quoted context omitted.

Look at optifine https://optifine.net/home

What's stopping the developers of Minecraft from just implementing what OptiFine does? I mean, if the FPS boosts are real...

The performance improvements are real, for some people. Yet Optifine causes issues for others. It also requires a fair bit of configuration to get optimal.

Mojang needs to keep things simple, functional and consistent for the vast majority of their players. They choose the best defaults that work for the most number of people.

Also, modded players will let you know just how badly Optifine breaks rendering calls. The first step of any troubleshooting is checking if Optifine is installed.

Re: Roblox hits 100M monthly active users, bigger than Minecraft

#159

Both of my kids played a lot of Roblox until we banned it. They easily became obsessed and were violent when removed, even with a tightly controlled schedule. They would try to connect to offer WiFi networks to get access and would steal our phones to get access. We ended up having to detox them like it was a drug. Beyond that we found that the openly mod-able nature of the game allowed some remarkably disgusting 3D…

Video games can have a very similar reaction on the brain as drugs in the release of dopamine. This is my biggest fear raising my kids in this technology driven age.

literally everything in this life worth doing releases dopamine to make you feel good.

Its why we do everything. I dont know why the internet thinks video games are something special.

Re: Roblox hits 100M monthly active users, bigger than Minecraft

#160

The gaming world seems so foreign to me now and I used to play games several hours a day growing up. I can't understand the appeal of this game or Minecraft even if I try to imagine myself as a child again.

> I can't understand the appeal of this game or Minecraft You can do things from smashing zombies' skulls with a sword to building a replica of your own house to building an ATARI emulator in Minecraft. How is that not exciting?

Possibly because there is no goal and your friends aren't there in person. It's too open ended and over the internet.

Not feeling like I'm really with friends just from talking to them online might be my problem because really anything can be fun when you are with people you enjoy spending time with.

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