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Roblox hits 100M monthly active users, bigger than Minecraft

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121–130 of 237 posts

Re: Roblox hits 100M monthly active users, bigger than Minecraft

#121

Both of my kids played a lot of Roblox until we banned it. They easily became obsessed and were violent when removed, even with a tightly controlled schedule. They would try to connect to offer WiFi networks to get access and would steal our phones to get access. We ended up having to detox them like it was a drug. Beyond that we found that the openly mod-able nature of the game allowed some remarkably disgusting 3D…

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Re: Roblox hits 100M monthly active users, bigger than Minecraft

#122
post #109

Earlier quoted context omitted.

My own son had this period where he was obsessed with playing on the XBox. When I tried to limit his time, he became agressive. So I said "Wow, if XBox has this influence on you, maybe you should stop completely. What do you think?". His smart reaction was to show that he could play a limited time, and be good afterwards. Now I don't have any problems with him. The thing with kids is that you will not be there all th…

Not every kids is like your son. Some have more addictive tendencies and wont self regulate that easily and wont stick to agreements - even as they had an intention to follow up in advance.

As someone with 6 alcoholic uncles ... yeah, I agree, that doesn't always work.

Re: Roblox hits 100M monthly active users, bigger than Minecraft

#123
post #109

Earlier quoted context omitted.

My own son had this period where he was obsessed with playing on the XBox. When I tried to limit his time, he became agressive. So I said "Wow, if XBox has this influence on you, maybe you should stop completely. What do you think?". His smart reaction was to show that he could play a limited time, and be good afterwards. Now I don't have any problems with him. The thing with kids is that you will not be there all th…

Not every kids is like your son. Some have more addictive tendencies and wont self regulate that easily and wont stick to agreements - even as they had an intention to follow up in advance.

Well sure but the ability to self regulate doesn't come out of nowhere. It's learned behaviour and xbox or a video game is a relatively harmless thing to train them on because the consequences for failure are minimal. That they're going to fuck up occasionally or even a lot isn't good reason to not keep trying to train them on it.

Re: Roblox hits 100M monthly active users, bigger than Minecraft

#124
post #62

Earlier quoted context omitted.

From briefly checking out some of Pewdiepie's stuff, it seems they've added quite a bit since I was last paying attention to it years back.

Youtubers mostly play with modpacks made by the community, not the plain vanilla game.

He is playing the vanilla version and just uses custom skins not even shaders.

Re: Roblox hits 100M monthly active users, bigger than Minecraft

#125

Both of my kids played a lot of Roblox until we banned it. They easily became obsessed and were violent when removed, even with a tightly controlled schedule. They would try to connect to offer WiFi networks to get access and would steal our phones to get access. We ended up having to detox them like it was a drug. Beyond that we found that the openly mod-able nature of the game allowed some remarkably disgusting 3D…

My own son had this period where he was obsessed with playing on the XBox. When I tried to limit his time, he became agressive. So I said "Wow, if XBox has this influence on you, maybe you should stop completely. What do you think?". His smart reaction was to show that he could play a limited time, and be good afterwards. Now I don't have any problems with him. The thing with kids is that you will not be there all th…

As a kid, when gay marriage was legalized in Massachusetts, one of the anti-advocates made the statement on the radio: "I am the gatekeeper for what is appropriate for my child, and the state telling my child that homosexuality is an appropriate lifestyle infringes on my role as a parent".

I asked my Dad what he thought of that statement, and he responded that gatekeeper was the completely wrong approach to parenting. The role is closer to a bodyguard or the secret service, you protect from harm and provide context when appropriate, but leave enough room to explore without your biases.

Self-sufficiency in ones own behaviors, responsibilities and statements should be your goal, just make sure they have a safe environment to explore and carve their own path.

Re: Roblox hits 100M monthly active users, bigger than Minecraft

#126
post #64

Both of my kids played a lot of Roblox until we banned it. They easily became obsessed and were violent when removed, even with a tightly controlled schedule. They would try to connect to offer WiFi networks to get access and would steal our phones to get access. We ended up having to detox them like it was a drug. Beyond that we found that the openly mod-able nature of the game allowed some remarkably disgusting 3D…

>They easily became obsessed and were violent when removed, even with a tightly controlled schedule. They would try to connect to offer WiFi networks to get access and would steal our phones to get access. Is that not a sign of bad parenting?

What is good parenting? Living in a mountain shed and doing house chores and hunting/gathering and homeschooling until they are 15?

Re: Roblox hits 100M monthly active users, bigger than Minecraft

#127

I recall my child years ago playing this game (maybe age 8?) and explaining how they communicated with words like 'socks' for 6, 'ate' for 8 etc. because numbers were banned to avoid kids giving out sensitive info like their age, address etc.

There is also the creative ways the kids scold eachother on there. You can't say "Go kill yourself" and stuff like that, so they go out of their way to reinvent ways to say things, like "Go commit neck rope" etc.

Re: Roblox hits 100M monthly active users, bigger than Minecraft

#128
post #114

Earlier quoted context omitted.

I would add also WoW to the list. I had friends that after a while would connect more to socialize than to play. And probably the equivalent in the 90s were MUDs, although they were text only.

I played with people on WoW who are still good friends who are now in high places. It was truly a generation thing. Like I watch Stranger Things and I think, I wish I was on the internet before the WWW with BBS, and with walkie talkies, maybe not so much the smoke demons, but then, during my teenage years it was WoW and that was a very special time for me. I couldn't do it now, I've changed, the fabric of my mind has…

Wait a sec... 20k hours over 5 years = 4k hours/year = 77 hours/week = 11 hours/day. Seriously?

Re: Roblox hits 100M monthly active users, bigger than Minecraft

#129
post #63

Both of my kids played a lot of Roblox until we banned it. They easily became obsessed and were violent when removed, even with a tightly controlled schedule. They would try to connect to offer WiFi networks to get access and would steal our phones to get access. We ended up having to detox them like it was a drug. Beyond that we found that the openly mod-able nature of the game allowed some remarkably disgusting 3D…

What if multiplayer video games actually teach your kids to not blindly trust people ? At first they will be scammed a few time, but they will learn, and with minimal consequences. Isn't it better for your kids to experience the "worst" behaviors in a virtual simulation under your control rather than in real life when they will be adult and possibly alone ? I believe it's fine to have your kids safely experience "une…

This is a great thought. When I was around 12 years old I played RuneScape. After grinding away for weeks I bought a legendary item which I lost shortly after in a scam.

This was a big wake up call for me. Having previously seen how obvious some scammers were I didn’t think it could ever happen to me: I thought you had to be a fool to be scammed. The core lesson was that it could happen to everyone and by thinking that scams would only happen to fools I had lowered my own defenses to the point that I was susceptible.

Re: Roblox hits 100M monthly active users, bigger than Minecraft

#130
post #76

As a Roblox programmer (Builder’s Club) scripting a game, the draw of addressing this huge user base by way of simply coding Lua scripts to release a product that invites In App Purchase is downright tempting! Then you discover the apparently wide spread client side hacking (speed, teleport, aim bots... you name it) and content theft (models, geometry, Localscripts) and pervasive scam attempts so frequently reported.…

Too many redirects is a stopgap measure to avoid circular references. There is nothing positive about this practice, as you actually visit all the "tracking" URLs up until the max-redirects deep. Browser doesn't know there's that many redirects until it follows them.
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