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Epic Games Supports Blender Foundation with $1.2M

blender.org

41–50 of 261 posts

Re: Epic Games Supports Blender Foundation with $1.2M

#41
post #29

In the spirit of supporting open software, it would be fantastic if Epic Games Store and its DRM warmed up to Linux next. https://news.ycombinator.com/item?id=19844241

"“Open tools, libraries and platforms are critical to the future of the digital content ecosystem,” said Tim Sweeney, founder and CEO of Epic Games." Contradictory sentiments like these are what lead me to believe this grant is mostly for marketing purposes. (tin-foil hat mode)

Tim Sweeney thinks Win32 is an open standard.

I think he's operating with a different understanding of the word "open" than the rest of us.

Re: Epic Games Supports Blender Foundation with $1.2M

#42

As someone who's done lots of Blender work as well as Maya and integrations with Unity and Unreal Engine, I still think there's quite a long way to go to make Blender a good option for game development. It's free, it kind of works but it's very painful when it comes to animation, texturing, and details. Right now, this is what I usually do: - Basic Modeling: Blender - Sculpting + Details: ZBrush - Painting: Substance…

Datapoint: I've had/have a really good experience with Blender. Countless opensource resources to fill any gaps in the export pipeline. Not to mention the relatively easy python api that gives you access to all the scene's data.

Re: Epic Games Supports Blender Foundation with $1.2M

#43
post #29

In the spirit of supporting open software, it would be fantastic if Epic Games Store and its DRM warmed up to Linux next. https://news.ycombinator.com/item?id=19844241

The anticheat they use (EAC) for fortnite checks if Wine is in use, and will fail to run the game if it is.

This is taken directly from the EAC dll:

https://i.imgur.com/a4wBVWz.jpg

Re: Epic Games Supports Blender Foundation with $1.2M

#44

Earlier quoted context omitted.

"“Open tools, libraries and platforms are critical to the future of the digital content ecosystem,” said Tim Sweeney, founder and CEO of Epic Games." Contradictory sentiments like these are what lead me to believe this grant is mostly for marketing purposes. (tin-foil hat mode)

Often when people see others do a good thing, they argue that those people aren't doing all the good things. They think this incentivizes doing all the good things. They are wrong.

I'm sure the Blender community will welcome this grant with open arms, as they should.

I am merely pointing out that Epic's list of bad things outweighs their list of good things, regarding the open source community.

Re: Epic Games Supports Blender Foundation with $1.2M

#46
post #29

In the spirit of supporting open software, it would be fantastic if Epic Games Store and its DRM warmed up to Linux next. https://news.ycombinator.com/item?id=19844241

The anticheat they use (EAC) for fortnite checks if Wine is in use, and will fail to run the game if it is. This is taken directly from the EAC dll: https://i.imgur.com/a4wBVWz.jpg

Epic owns EAC for the record.

Re: Epic Games Supports Blender Foundation with $1.2M

#47

Earlier quoted context omitted.

"“Open tools, libraries and platforms are critical to the future of the digital content ecosystem,” said Tim Sweeney, founder and CEO of Epic Games." Contradictory sentiments like these are what lead me to believe this grant is mostly for marketing purposes. (tin-foil hat mode)

Who cares? "I don't give a rip whose money it is, mate" - Steve Irwin, when asked about accepting money from "unethical" groups and using it for conservation. https://youtu.be/-1gVkTFam1w?t=753 If it helps a good goal, what does it matter?

Source on that quote?

Re: Epic Games Supports Blender Foundation with $1.2M

#48
post #29

In the spirit of supporting open software, it would be fantastic if Epic Games Store and its DRM warmed up to Linux next. https://news.ycombinator.com/item?id=19844241

> Epic Games Store and its DRM

EGS doesn't have DRM, it is up to each game to implement their own if they want, but the store itself doesn't provide any.

Which is great since most games do not bother :-P (although i'd prefer it if they had a DRM-free stance like GOG, but Epic is too publisher-friendly to allow that).

Re: Epic Games Supports Blender Foundation with $1.2M

#49
post #29

In the spirit of supporting open software, it would be fantastic if Epic Games Store and its DRM warmed up to Linux next. https://news.ycombinator.com/item?id=19844241

> Epic Games Store and its DRM EGS doesn't have DRM, it is up to each game to implement their own if they want, but the store itself doesn't provide any. Which is great since most games do not bother :-P (although i'd prefer it if they had a DRM-free stance like GOG, but Epic is too publisher-friendly to allow that).

Try downloading assets from the Unreal store on Linux.

Re: Epic Games Supports Blender Foundation with $1.2M

#50

That's probably a drop in the bucket for Epic, but it's still much appreciated!

Yup! So stoked on the work they are doing. Epic has been funding some awesome projects / people. I am really stoked on what they are doing. I can only imagine if other companies with Epic levels of cash were doing the same thing. I love it, and support all the stuff they are doing. Tim Sweeney is a good guy. Looking forward to see what else they come up with

>I can only imagine if other companies with Epic levels of cash were doing the same thing. You're not even trying to be subtle about shitting on Steam, are you?
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