Epic Games Supports Blender Foundation with $1.2M
1–10 of 261 posts
Re: Epic Games Supports Blender Foundation with $1.2M
#2Re: Epic Games Supports Blender Foundation with $1.2M
#3Re: Epic Games Supports Blender Foundation with $1.2M
#4UE4's own tools (which are based around creating environments from existing models, placing actors, and realtime rendering) are WORLDS ahead of common Autodesk modelling tools eg 3DS Max and Maya (which Epic itself uses). UE4 is easy to pick up, but then you have to learn Maya and it becomes a grind.
There needs to be something as powerful as Maya with a better UX to stop modelling being a blocker for new UE4 users. Being Free As in Beer and Free as in Freedom help too.
Re: Epic Games Supports Blender Foundation with $1.2M
#5That's probably a drop in the bucket for Epic, but it's still much appreciated!
Re: Epic Games Supports Blender Foundation with $1.2M
#6Re: Epic Games Supports Blender Foundation with $1.2M
#7That's probably a drop in the bucket for Epic, but it's still much appreciated!
Yup! So stoked on the work they are doing. Epic has been funding some awesome projects / people. I am really stoked on what they are doing. I can only imagine if other companies with Epic levels of cash were doing the same thing. I love it, and support all the stuff they are doing. Tim Sweeney is a good guy. Looking forward to see what else they come up with
Not knocking the donation per se but it's a bit easier to be a good guy when you're sitting on the world's biggest pile of kid's pocket money.
Several friends have stories along the lines of their children taking not spending any money on their summer holidays because they want to save it for Fortnite hats or whatever. It's carefully designed smack for kids and there has to be a certain amount of moral push-back on that.
Re: Epic Games Supports Blender Foundation with $1.2M
#8Re: Epic Games Supports Blender Foundation with $1.2M
#9Awesome. Blender is on the cusp of releasing a major UI overhaul (2.8) that will make it more accessible to newcomers (left-click is now the default!). I'm excited to see it getting some major support from the gaming industry as well as the film industry.