Fun fact: the original Assassin's Creed game was originally a sequel to Prince of Persia: The Sands of Time called Prince of Persia: Assassin . In the original concept, you protected the prince instead of playing the prince himself, playing in an open-world environment. Ubisoft didn't like the idea of not playing the prince himself, so they spun it out into a separate property and came up with all the other plot poin…
Thanks for sharing this. Do you have a source for this fact? :)
This provides a pretty good overview of what happened.
What was originally an idea for a next-gen, open-world Prince of Persia game became what is now the Assassins.
> ... I’m asking, “OK, so what’s next?” And I was told, “Let’s do a Prince of Persia, but for the next generation of consoles.”
> At first we thought that we could do a Prince of Persia open world. We did not [yet] have the concept of an assassin fighting in an open world
> since I’d just finished a game with a prince, I wanted a different character. I wanted the prince to have a different job than just being there waiting for mom and dad to die and take their place. So I wanted to have an action character — something that in his title, it was a job where you could actually see action right away.