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Game Builder: Create 3D games with friends, no experience required

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Re: Game Builder: Create 3D games with friends, no experience required

#112

Earlier quoted context omitted.

Yes. I remember (nostalgic times) when Roblox + Google docs (for group documents) and Teamspeak where the main way we communicated

I must have gotten old somehow, because I remember Roblox as being that game I put on the iPad for my 5 year old nephews.

Roblox has kind of gone through a number of iterations. There was a time where it was really deep by default (and not much point and click) and knowing a good amount of Lua was useful. It has been around since 2005-2006, long before the iPad existed. I was .. 10 at time of release, it was really fun :).

Re: Game Builder: Create 3D games with friends, no experience required

#113
post #2

It’s a shame that making simple games doesn’t require coding like it used to. For myself, and a lot of others I’m sure, games were a huge motivator to teach myself programming. Now kids won’t be as motivated to do that

There are enough gateways into programming that if a child is even remotely predisposed to it, they'll come across it at the right time.

Re: Game Builder: Create 3D games with friends, no experience required

#114

Earlier quoted context omitted.

You are correct, they have developed Proton [1] which is based on Wine. [1] https://github.com/ValveSoftware/Proton

But it's not automatically. I think the developer has to enable that. Probably because the developer is still intended (or wants) to verify that it really works properly in Proton. Or not sure. But I have not found a way to run arbitrary Windows Steam games on Linux with Proton. Not sure how I would do that.

Yes, you can force it on all games if you want. I'm currently playing many games on the latest version of Proton.

It might be named a bit confusingly though, I'm at work and don't remember exactly but it might be worded something like "Override proton version for all games" which also enables it for games not explicitly marked as compatible.

Re: Game Builder: Create 3D games with friends, no experience required

#115
post #24

Similar to how the hottest chat app is google docs for the new generation [1], This is definitely a step in the write direction to snowball that momentum of 'virtual chat + collaborative playtime' [1] https://www.theatlantic.com/technology/archive/2019/03/hotte...

Some of this is the penetration of G Suite and cheap Chromebooks into the education market. Its more or less the same play that Apple used back in the 1980's and 1990's.

Re: Game Builder: Create 3D games with friends, no experience required

#116
I think it’s a great market to tackle- as both a game/level designer tool and also an educational intro to scripting/coding.

IMO it’s very reminiscent of Microsoft’s Kodu and to a lesser extent Media Molecule’s Little Big Planet and Dreams games.

I wish the team the best of luck! Hopefully it keeps chugging along for some time; I’m wary because particularly these kinds of not quite game engine and not quite game projects have a bad history of abandonment within 3-5 years (I’ve researched this particular space for a while).

Re: Game Builder: Create 3D games with friends, no experience required

#117
post #92

Earlier quoted context omitted.

Google is always focused on AI. I am pretty sure there will be AI among the players who will behave like humans. Maybe your best friend in game will be an AI.

I find this comment fascinating. I wonder how you came to think this was a tool for AI... I can't see it because it very clearly just looks like Minecraft with some basic scripting. No one is going to be building advanced ai in something like that.

But perhaps an ai could be trained by it.

Re: Game Builder: Create 3D games with friends, no experience required

#119
post #87

Any word on when it will get Linux support?

I really believe gaming is the #1 thing holding back linux in the home. The #1 thing in enterprise is probably cheap sysadmins.

Try Steam's new built-in "Proton" system. It's made almost every Windows-only game in my Steam library run flawlessly with a double-click.

With recent developments like DMVK / Vulkan and such, even the latest DirectX games run amazingly well (I'm able to run high-end games like Heroes of the Storm, Witcher 3, etc at native speeds on High/Ultra quality settings).

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