It would be nice to see some examples with code. The showcases section is empty.
The author talks about some of their projects, with videos, here: https://www.reddit.com/r/rust/comments/byyu30/vulkan_lasers_...
Nannou: Creative Coding Toolkit for Rust
11–20 of 32 posts
Re: Nannou: Creative Coding Toolkit for Rust
#12Re: Nannou: Creative Coding Toolkit for Rust
#13This looks really cool! Is it a coincidence that this has the same name as the Aphex Twin song?
Re: Nannou: Creative Coding Toolkit for Rust
#14Speaking of creative coding, does Rust have an official GUI package yet?
Re: Nannou: Creative Coding Toolkit for Rust
#15I was going to settle in tonight and take a look at using Common Lisp and OpenGL directly, but I'm interested in Cinder or openFrameworks but would rather play around in something other than C++.
I'll add nannou to my list but does anyone have any other recommendations?
Re: Nannou: Creative Coding Toolkit for Rust
#16Learning rust while doing the raytracer challenge. this Looks amazing! does it work with wasm?
Re: Nannou: Creative Coding Toolkit for Rust
#17https://www.instagram.com/mactuitui/
Nannou has a pretty long initial setup and build time (about 15 minutes on macOS for me) compared with Processing and similar, but it's worth exploring for the scope and goals it has: https://guide.nannou.cc/why_nannou.html#goals.
Re: Nannou: Creative Coding Toolkit for Rust
#18Earlier quoted context omitted.
At least there are a bunch of example: https://docs.rs/crate/nannou/0.9.0/source/examples/
It would be nice if they had included images/gifs.
Re: Nannou: Creative Coding Toolkit for Rust
#19An Instagram user I follow has a bunch of Nannou demos (unsure if this is also the project's author): https://www.instagram.com/mactuitui/ Nannou has a pretty long initial setup and build time (about 15 minutes on macOS for me) compared with Processing and similar, but it's worth exploring for the scope and goals it has: https://guide.nannou.cc/why_nannou.html#goals .
Re: Nannou: Creative Coding Toolkit for Rust
#20Nannou was recently bumped to 0.9 - they had a nice blog post here, with some neat examples (some commercial) including laser projection: https://nannou.cc/posts/nannou_v0.9 Being a big Processing fan, and a bit of an artist too, this kind of creative framework is something I have been hoping was available way back when I started playing around with Rust in late 2012. Thanks goes to the Nannou team for all their hard…
I know you're busy with language design these days (and I would never stop you, I think what you are doing is some of the most important work there is right now!), but if you ever get the itch for some creative coding it'd be an honour to see you give nannou a shot and get your thoughts on what's missing, could be improved, etc :)