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Nannou: Creative Coding Toolkit for Rust

nannou.cc

11–20 of 32 posts

Re: Nannou: Creative Coding Toolkit for Rust

#15
What a coincidence, I've been using Clojure with Quil recently and bumping up on the limits of what it can do easily, so I've been thinking about my options.

I was going to settle in tonight and take a look at using Common Lisp and OpenGL directly, but I'm interested in Cinder or openFrameworks but would rather play around in something other than C++.

I'll add nannou to my list but does anyone have any other recommendations?

Re: Nannou: Creative Coding Toolkit for Rust

#17
An Instagram user I follow has a bunch of Nannou demos (unsure if this is also the project's author):

https://www.instagram.com/mactuitui/

Nannou has a pretty long initial setup and build time (about 15 minutes on macOS for me) compared with Processing and similar, but it's worth exploring for the scope and goals it has: https://guide.nannou.cc/why_nannou.html#goals.

Re: Nannou: Creative Coding Toolkit for Rust

#18

Earlier quoted context omitted.

At least there are a bunch of example: https://docs.rs/crate/nannou/0.9.0/source/examples/

It would be nice if they had included images/gifs.

That's a great idea. We will start to put together a table or pictures that shows the resulting window of each compiled example. Hopefully have this up in the next few days. Thanks for the suggestion!

Re: Nannou: Creative Coding Toolkit for Rust

#19

An Instagram user I follow has a bunch of Nannou demos (unsure if this is also the project's author): https://www.instagram.com/mactuitui/ Nannou has a pretty long initial setup and build time (about 15 minutes on macOS for me) compared with Processing and similar, but it's worth exploring for the scope and goals it has: https://guide.nannou.cc/why_nannou.html#goals .

Thanks for the link! I'm not directly involved in the project (yet), but the team has been so nice to me over the last six months I've been using nannou daily that when they wanted to feature my dailies on the site, of course I said yes!

Re: Nannou: Creative Coding Toolkit for Rust

#20
post #7

Nannou was recently bumped to 0.9 - they had a nice blog post here, with some neat examples (some commercial) including laser projection: https://nannou.cc/posts/nannou_v0.9 Being a big Processing fan, and a bit of an artist too, this kind of creative framework is something I have been hoping was available way back when I started playing around with Rust in late 2012. Thanks goes to the Nannou team for all their hard…

Thanks for the kind words bjz, it means a lot coming from yourself!

I know you're busy with language design these days (and I would never stop you, I think what you are doing is some of the most important work there is right now!), but if you ever get the itch for some creative coding it'd be an honour to see you give nannou a shot and get your thoughts on what's missing, could be improved, etc :)

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