Earlier quoted context omitted.
Tell me a mainstream (for Google scale) service that shut down. Offline Trips, Reader, Inbox, etc do not count. A couple of million users (at max) are just not enough. If bigger things shut down they either have a replacement or they are Google+. And no one complained when that was shut down. Also Stadia has a subscription basis. Cloud gaming is just too important to let Microsoft win. Just like cloud in general. Reg…
> Offline Trips, Reader, Inbox, etc do not count. A couple of million users (at max) are just not enough. What if Stadia under-performs their financial expectations? What if it under-performs those expectations for 2-4 years? I'm not certain that Google will shut-down Stadia in that time-frame, but I'm absolutely not certain that it will also be running at that point. I'm extremely confident that Valve won't shut dow…
Stadia Founder's Edition
391–400 of 424 posts
Re: Stadia Founder's Edition
#392Earlier quoted context omitted.
I think you are not alone in that opinion. It seems like a bad choice to say to consumers "You have to buy those games again to use with Stadia.".
What is the alternative?
Re: Stadia Founder's Edition
#393Re: Stadia Founder's Edition
#394Earlier quoted context omitted.
If you buy the game, do you actually own it though? Or do you lose it when Stadia shuts down? If I'm going to pay full price for a game, then I want to be able to play it 10 or 20 years from now.
To be fair, this is little different to buying a game on the PlayStation Store or Xbox Store. As soon as those go offline, you will no longer be able to download those games. And so you'll be at the mercy of the lifespan of the hard drive. You won't be able to copy the games to another device as it won't be able to validate ownership.
We all know when MS or Sony get punched, they come back and swing harder. When Google gets punched, are they ready to dump another billion in to surviving or will they cancel and run? Google isn't known for long tail losess on new launches.
Re: Stadia Founder's Edition
#395Earlier quoted context omitted.
Because your purchase is at the mercy of Google continuing to support it. Which they have a horrific track record of.
What's the alternative, are you going to build your own cluster for such kind of things? As I said, for something your PC can manage, I don't see a need for such stuff. But for something more complex, it has interesting potential. The downside of course is that you can't just run it locally, unless you can match that computational power.
Re: Stadia Founder's Edition
#396Re: Stadia Founder's Edition
#397Earlier quoted context omitted.
I can play NES games from 35 years ago despite the fact that Nintendo has ceased manufacturing the console and publishing the games. As soon as Steam decides to shut down (and it will one day, be it tomorrow, or 30 years from now, those games are no longer playable). Nothing lasts forever.
Doesn't that also apply to Netflix? If Netflix shuts down (and there is a real chance of that), what will happen? People will lose all those TV shows and Movies forever.
Re: Stadia Founder's Edition
#398Earlier quoted context omitted.
30ms is gigantic when most people are accustomed to sub-1ms input lag.
Do you know any console/pc setup with <1ms (or even 2-3ms) input lag?
Re: Stadia Founder's Edition
#399Earlier quoted context omitted.
https://peering.google.com/#/infrastructure send to say otherwise. It's in the best interest of both parties, so not sure why they wouldn't have done this.
Interesting information. There's definitely a bit of marketing going on there, but it seems that they have at least some peering. Without concrete public evidence otherwise I'll concede that Google must have great peering.
From a network administrator's point of view, they're an absolute joy to work with too.
If you're share any IXes with them at all, they'll peer with you. Private / appliance based peering has additional requirements, but that's par for course.
Most of the pushback is on the ISP end.
Re: Stadia Founder's Edition
#400Earlier quoted context omitted.
That's the point. If they are pushing it to the cloud, they can at least use it for something desktops can't handle. If they have a cluster, let them make some game with AI that can utilize it, instead of making it a replacement for something desktops can already do well.
What I mean is, they could vastly expand it and still not need a cloud. They would have to vastly vastly expand it, which is possible but much less likely. And for AI you can already handle that in the cloud if you actually want to. The innovations you can get on Stadia are mostly tied to rendering capabilities.
Which is my point exactly. They should have focused on innovations where cloud really can differentiate. Instead they run for "push pixels from the server, because your PC isn't strong enough" idea, which will be obsolete tomorrow, since PC hardware is getting better at pushing pixels every year.