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Stadia Founder's Edition

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Re: Stadia Founder's Edition

#351
post #340

Earlier quoted context omitted.

> The fact that you have to pay full-price for games AND rely on a cloud service makes this a nonstarter for me. I'd say it's not an issue. Why should cloud service equal subscription (renting)? Imagine a game that uses too much computational power to run on any local PC (a game using some complex AI that requires a cluster of servers for example). Cloud service is a good target for it. Why can't it be offered with "…

Because your purchase is at the mercy of Google continuing to support it. Which they have a horrific track record of.

What's the alternative, are you going to build your own cluster for such kind of things? As I said, for something your PC can manage, I don't see a need for such stuff. But for something more complex, it has interesting potential. The downside of course is that you can't just run it locally, unless you can match that computational power.

Re: Stadia Founder's Edition

#352

Earlier quoted context omitted.

Steam is Valve's only business, if Steam shuts down that mean whole company is in trouble or about to go bankrupt or bought out. Google can shutdown Stadia because VP changed or Director got promoted to another part of business and nobody is there to sell this product internally - which means it gets shut down.

I can play NES games from 35 years ago despite the fact that Nintendo has ceased manufacturing the console and publishing the games. As soon as Steam decides to shut down (and it will one day, be it tomorrow, or 30 years from now, those games are no longer playable). Nothing lasts forever.

Doesn't that also apply to Netflix? If Netflix shuts down (and there is a real chance of that), what will happen? People will lose all those TV shows and Movies forever.

Re: Stadia Founder's Edition

#353

I feel like I'm missing something in regards to how this will work. I've already got a Chromecast Ultra and I already have PS4 controllers. I will be satisfied with 1080p gaming quality. Can I try this out for free or do I have to purchase a title? Do I need a laptop/phone that is casting to my TV? Can I use my PS4 controller? If so, what would it be connecting to - my laptop/phone?

As far as I know, the Chromecast Ultra has no Bluetooth or USB support. That's why the new controller has direct Wifi support.

Re: Stadia Founder's Edition

#354
post #351

Earlier quoted context omitted.

Because your purchase is at the mercy of Google continuing to support it. Which they have a horrific track record of.

What's the alternative, are you going to build your own cluster for such kind of things? As I said, for something your PC can manage, I don't see a need for such stuff. But for something more complex, it has interesting potential. The downside of course is that you can't just run it locally, unless you can match that computational power.

> What's the alternative, are you going to build your own cluster for such kind of things?

Are there any such games that require a cluster of computing power? I don't see any listed in the launch offering.

Re: Stadia Founder's Edition

#355

Earlier quoted context omitted.

> However, for the aimbots, since you are sending your input to Google's servers, they could detect the input patterns of cheaters. Isn't that exactly what happens today on a console or a PC?

On individual boxes, with games having their own versions of anticheat detection. Not at Google scale looking for patterns across all games.

Ah, I see what you mean. That's interesting. I feel for people who'll get banned because they are too good given Google supports reputation :)

Re: Stadia Founder's Edition

#356

Discussions around Stadia always fail to mention the alternatives. I've been using GeForce Now with a Nvidia Shield for over a year now and it's been a great experience. The hardware costs are the same as the Stadia ($130), it's free to use while the beta period lasts, and you can play all the games you've already purchased on Steam, BattleNet, Epic etc. in 4k. Why would I buy all the games AGAIN on Stadia when I can…

Isn't the difference also that Stadia is streaming from Google servers or nodes while the Nvidia Shield and Steam Link just stream from your computer via LAN? I would assume that would create more possible vectors for high latency which is the main worry for most people.

Nvidia does both. The online product is just called Geforce Now (previously Nvidia GRID)

Re: Stadia Founder's Edition

#357

Earlier quoted context omitted.

I think the primary worry is that A. Google has a long history of shutting down products that seems erratic. and B. the economics of this seem precarious, thus pushing on A. Where Steam has proven to be very profitable and Valve has a longer track record, and this is their primary business.

Tell me a mainstream (for Google scale) service that shut down. Offline Trips, Reader, Inbox, etc do not count. A couple of million users (at max) are just not enough. If bigger things shut down they either have a replacement or they are Google+. And no one complained when that was shut down. Also Stadia has a subscription basis. Cloud gaming is just too important to let Microsoft win. Just like cloud in general. Reg…

> Offline Trips, Reader, Inbox, etc do not count. A couple of million users (at max) are just not enough.

What if Stadia under-performs their financial expectations? What if it under-performs those expectations for 2-4 years?

I'm not certain that Google will shut-down Stadia in that time-frame, but I'm absolutely not certain that it will also be running at that point.

I'm extremely confident that Valve won't shut down Steam in that time-frame, though.

Re: Stadia Founder's Edition

#358

Earlier quoted context omitted.

I think the primary worry is that A. Google has a long history of shutting down products that seems erratic. and B. the economics of this seem precarious, thus pushing on A. Where Steam has proven to be very profitable and Valve has a longer track record, and this is their primary business.

Tell me a mainstream (for Google scale) service that shut down. Offline Trips, Reader, Inbox, etc do not count. A couple of million users (at max) are just not enough. If bigger things shut down they either have a replacement or they are Google+. And no one complained when that was shut down. Also Stadia has a subscription basis. Cloud gaming is just too important to let Microsoft win. Just like cloud in general. Reg…

> A couple of million users (at max) are just not enough.

Are you taking it as self-evident that Stadia will have more than a couple million users?

> Also Stadia has a subscription basis.

So did fiber.

Re: Stadia Founder's Edition

#359
post #351

Earlier quoted context omitted.

What's the alternative, are you going to build your own cluster for such kind of things? As I said, for something your PC can manage, I don't see a need for such stuff. But for something more complex, it has interesting potential. The downside of course is that you can't just run it locally, unless you can match that computational power.

> What's the alternative, are you going to build your own cluster for such kind of things? Are there any such games that require a cluster of computing power? I don't see any listed in the launch offering.

I think it provides potential for them. At least I see it as the main point, where it can differentiate. How it's used in practice is of course up to developers.

What's listed is indeed not a good example of how it can provide unique features. Most games are too focused on pushing graphics, instead of pushing complex simulation.

Re: Stadia Founder's Edition

#360
post #204
post #190

Earlier quoted context omitted.

You can buy the game and use Stadia without subscription. You are capped at 1080p though.

If you buy the game, do you actually own it though? Or do you lose it when Stadia shuts down? If I'm going to pay full price for a game, then I want to be able to play it 10 or 20 years from now.

Nowadays it's very hard to own a game. Unless you buy on services like GOG, which offer DRM free installers. You don't really own your games on Steam or Origin and they can remove your access at any time without a warning.
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