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Stadia Founder's Edition

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211–220 of 424 posts

Re: Stadia Founder's Edition

#211
post #190
post #179

The fact that you have to pay full-price for games AND rely on a cloud service makes this a nonstarter for me. The only way this could work is with a good subscription gaming model like Xbox Game Pass or PS Now. Or you give me a guarantee that I can take my games to another platform once Google inevitably shuts this down.

You can buy the game and use Stadia without subscription. You are capped at 1080p though.

Still a no deal for me, if my purchases in Stadia cannot grant me access to the game on other platforms. Who knows when Google decides Stadia isn't worth it anymore?

Re: Stadia Founder's Edition

#212

And the betting on when this product will be shut down by Google has already begun...right now 3 years is the choice with the most money behind it. Some fools are guessing Google may give this as much as 5 years. Given Google's abysmal history of supporting its software and hardware products, see e.g., the Nest fiasco from a few weeks ago, only a fool or someone with cash to waste would invest in a Google hardware de…

Google has a habit of getting bored of a service or, if it's not doing too well, just switching it off. Can you assure people that if they spend money on Stadia games, they are still going to have access to them in the coming years?

I completely understand the question. I think there's a couple of things I would answer to that. One is our commitment to this business is extraordinary. If you look at the list of games, and crucially, the list of game companies that are backing Stadia, you can see the level of interest and support. Google is committed to this for the long term, we have made very significant financial investments in this. And we have an incredibly dedicated team who is helping to make Stadia reality.

https://www.bbc.co.uk/news/technology-48525703

Words are cheap, though.

Re: Stadia Founder's Edition

#214

Earlier quoted context omitted.

> also it's a real PITA to build a good gaming rig these days It's like as hard as putting together some legos. For $800 you can get a great setup these days.

Do you really believe this? I've actually looked into buying a gaming rig recently, and the amount of choices one has to make is impressive. Plus, even if picking and assembling hardware is easy (and it isn't for the average person), there is the aspect of system administration. I haven't admin'd a Windows box for a long time, but it's not a responsibility I'd take lightly.

Yes, I really do. Just because there are a lot of options, doesn't mean it is difficult, just that you didn't have enough knowledge at the time that you felt comfortable with to make a decision.

I'd encourage if you're going to buy to build it yourself. It is really easy, and pretty much everything is color coded. There are thousands of great videos you can watch too. Figure out what size of mobo and case you want, grab a Ryzen (my preference) CPU, and one or two Samsung M.2 drives. If you don't pick a case with a power supply, then add that to your cart and figure out what kind of graphics card you want. The RX 580 is a great deal, especially if you plan on using Linux. Grab some RAM and a compatible motherboard and you're good to go. All this for $800 or less, depending if you just stick with one hard drive.

Installing Windows is super easy. You just plug in a USB drive and startup your computer. I'm not sure what kind of system administration you're looking for. If you're looking for a bunch of bloated unnecessary spyware, then yeah you'd prob be better off buying a computer at Walmart, but then again I am surprised you're on Hacker News if that is what you're after.

Re: Stadia Founder's Edition

#215
post #211
post #190

Earlier quoted context omitted.

You can buy the game and use Stadia without subscription. You are capped at 1080p though.

Still a no deal for me, if my purchases in Stadia cannot grant me access to the game on other platforms. Who knows when Google decides Stadia isn't worth it anymore?

And with Google's legendary support quality, will you even get an answer to your questions when something is wrong?

Re: Stadia Founder's Edition

#216

Earlier quoted context omitted.

Because Microsoft does not have the infrastructure? Azure has more DC and compute power around the world than Google Cloud.

From what I understand, Sony and MS are literally throwing xbox's/ps4 hardware into racks and streaming from them. Doesn't seem very scalable or cost effective. Google built their game platform from the ground up for the cloud, including specialized graphics hardware. Sounds like it will be able to scale up to meet demands of games, while the other services are just renting a console-in-a-datacenter to the user. Mayb…

Microsoft certainly isn't just filling server racks with Consumer model Xbox Ones, if that is what you have pictured. They have rack-mount servers that share the Xbox Architecture.

The Xbox One and PS4 are modified PC architectures with slightly specialized graphics hardware. All three are doing the exact same thing: building traditional server racks, just with with an added focus on GPU power/performance. Google doesn't have a leg up in their datacenters, and if anything has the detriment that both Microsoft and Sony can run Consumer-targeted software builds directly on their racks, whereas supposedly Stadia needs new game builds, customized to the new hardware.

Re: Stadia Founder's Edition

#217
post #155
post #145

Earlier quoted context omitted.

THis is cool to hear about, since I've been considering an NVidia Shield TV for awhile now for some other use cases. But being able to play my Steam collection, without having a PC around would be awesome, too. In fact, I really don't have much use for my PC anymore, then.

It works surprisingly well but not great for FPS. I can't recommend the shield enough though. The thing is 2 years old still gets constant updates. I have it streaming 4k HDR content off server and it works great.

I wanted to use it as a Plex client and a retro video gaming machine.

Re: Stadia Founder's Edition

#218
post #190

Earlier quoted context omitted.

You can buy the game and use Stadia without subscription. You are capped at 1080p though.

Is Stadia forbidden from changing this pricing model? Lets say I buy 6x $60 games. Is Google going to be able to flip a switch and change it so I need to pay a subscription to access previously purchases games? Am I prorated for downtime?

I would be more concerned about Google discontinuing the service

Re: Stadia Founder's Edition

#219
Is it just me or is google very good at a set of core products, but always puts out poor offerings when they try to expand into other spaces (G+, Glass, Stadia)

I read on another forum the best description of Stadia - "imagine if netflix charged you for each movie on top of your subscription fee"

Re: Stadia Founder's Edition

#220

Earlier quoted context omitted.

Because Microsoft does not have the infrastructure? Azure has more DC and compute power around the world than Google Cloud.

From what I understand, Sony and MS are literally throwing xbox's/ps4 hardware into racks and streaming from them. Doesn't seem very scalable or cost effective. Google built their game platform from the ground up for the cloud, including specialized graphics hardware. Sounds like it will be able to scale up to meet demands of games, while the other services are just renting a console-in-a-datacenter to the user. Mayb…

From a full-system integration might not be cost ineffective:

    1. Single SKU for Server & Client (volume reduces cost)
    2. Games target & optimize for this hardware already (nothing new) 
    3. Microsoft & Sony are essentially *the* targets (no platform integration cost)
    4. Proven user adoption (approximate ROI known for these projects) 
    5. Brand recognition (xbox and playstation are household names)
    6. Price (Microsoft is doing subscription for service + catalog)
    7. Bought publishers (Microsoft & Sony "own" many dev shops)
    8. Primary library vendor (DX11)
    9. Network Effect (I bought an xbox because all of my friends owned one)
The only new components Microsoft needs:

    1. Mount Game (iSCSI)
    2. Output (HDMI to RTMP transcode) 
    3. Input
I'm not saying either solution is better (I prefer Google's approach) but they're only doing it if they've run the numbers.
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