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Stadia Founder's Edition

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Re: Stadia Founder's Edition

#201

Earlier quoted context omitted.

Do you really believe this? I've actually looked into buying a gaming rig recently, and the amount of choices one has to make is impressive. Plus, even if picking and assembling hardware is easy (and it isn't for the average person), there is the aspect of system administration. I haven't admin'd a Windows box for a long time, but it's not a responsibility I'd take lightly.

Yes, if you are even the least bit technically orientated it's extraordinary easy. There are many incredible resources online with prefab builds and suggestions. It's the easiest time in history to do so. All of my clan friends none of whom are programmers or even in the tech industry all managed to do it fairly easily with help from guides and friends online.

IME, every time I go to buy a new PC (haven't bought a new PC since 2006!) I'm told to "wait" until the next, better buttkicker or core i13 comes out. I end up not buying anything.

Re: Stadia Founder's Edition

#203

Discussions around Stadia always fail to mention the alternatives. I've been using GeForce Now with a Nvidia Shield for over a year now and it's been a great experience. The hardware costs are the same as the Stadia ($130), it's free to use while the beta period lasts, and you can play all the games you've already purchased on Steam, BattleNet, Epic etc. in 4k. Why would I buy all the games AGAIN on Stadia when I can…

I'd be glad to pay a 'match' fee, where they match my library for a small fee per game. But buying $60 games again is not going to happen. This might mean I purchase future games on Stadia.... Maybe. But not games I already own.

I feel that's a huge advantage of Nvidia's solution. I'd probably rather pay $10/mo to play my existing Steam games and continue buying games on Steam. Then I'd own them. If Nvidia closes their streaming service, I still have my games. If Google closed Stadia, you'd lose everything!

Re: Stadia Founder's Edition

#204
post #190
post #179

The fact that you have to pay full-price for games AND rely on a cloud service makes this a nonstarter for me. The only way this could work is with a good subscription gaming model like Xbox Game Pass or PS Now. Or you give me a guarantee that I can take my games to another platform once Google inevitably shuts this down.

You can buy the game and use Stadia without subscription. You are capped at 1080p though.

If you buy the game, do you actually own it though? Or do you lose it when Stadia shuts down? If I'm going to pay full price for a game, then I want to be able to play it 10 or 20 years from now.

Re: Stadia Founder's Edition

#205
post #75

I just don't see how they are going to compete with Microsoft on this, or Sony for that matter. I can't help but think this will be killed off in the next 2-3 years due to low adoption. Microsoft and Sony already have their foot in the door, and xCloud is supposedly going to be an E3 topic...and I'm sure they will bundle it with existing Xbox Live services for a bump in price. Google has proven me wrong in the past,…

Microsoft came out of no-where with the original XBox. You had Playstation, Nintendo, and Sega. It can happen, just need the right motivations for customers. And if 5G lives up to it's promises, this will be one of those first great products to take advantage of that extra bandwidth.

The XBox also had the luxury of amazing timing, although it's unclear whether it was intentional or luck.

Sony dominated generations 5 and 6 against weak competition. The Dreamcast was an outright failure that was discontinued a few months before the Xbox's release, and the Gamecube was a commercial disappointment; which practically handed Microsoft a #2 showing.

Right now all three incumbents appear strong and evenly matched, which may not leave Google much of a hole.

Re: Stadia Founder's Edition

#206
post #190
post #179

The fact that you have to pay full-price for games AND rely on a cloud service makes this a nonstarter for me. The only way this could work is with a good subscription gaming model like Xbox Game Pass or PS Now. Or you give me a guarantee that I can take my games to another platform once Google inevitably shuts this down.

You can buy the game and use Stadia without subscription. You are capped at 1080p though.

Is Stadia forbidden from changing this pricing model? Lets say I buy 6x $60 games. Is Google going to be able to flip a switch and change it so I need to pay a subscription to access previously purchases games? Am I prorated for downtime?

Re: Stadia Founder's Edition

#207

Discussions around Stadia always fail to mention the alternatives. I've been using GeForce Now with a Nvidia Shield for over a year now and it's been a great experience. The hardware costs are the same as the Stadia ($130), it's free to use while the beta period lasts, and you can play all the games you've already purchased on Steam, BattleNet, Epic etc. in 4k. Why would I buy all the games AGAIN on Stadia when I can…

Stadia can have $0 in additional hardware costs (assuming you already have a computer that runs Chrome). The fact that you already own the games on other platforms doesn't necessarily apply to potential Stadia users. Plus, you're comparing Stadia's release price to GeForce Now's beta price. Not really a fair comparison

"Release price" is a bit strong for a Google service. "Launch price", maybe. Google launched their reputation on launching services as "Beta", it does seem entirely fair to compare a Google service's "launch price" as a "beta price", given that reputation.

Re: Stadia Founder's Edition

#208
post #190
post #179

The fact that you have to pay full-price for games AND rely on a cloud service makes this a nonstarter for me. The only way this could work is with a good subscription gaming model like Xbox Game Pass or PS Now. Or you give me a guarantee that I can take my games to another platform once Google inevitably shuts this down.

You can buy the game and use Stadia without subscription. You are capped at 1080p though.

On a cloud service like this even if you buy the game you don’t really own it, you basically have a perpetual license to it. The issue being referred to here is that if google cancels the service, the games you bought are now lost.

Re: Stadia Founder's Edition

#209

Earlier quoted context omitted.

Microsoft Xbox persevered only because of Microsoft's deep pockets not because they necessarily did anything different enough to attract gamers. It was not a successful console.

I'm pretty sure Xbox Live had something to do with MS's success.

Success? You mean they saw it as one area they did better? Microsoft considering killing off the xbox after the fist iteration because the sales figures were not where they hoped it would be and it was costing them.

Re: Stadia Founder's Edition

#210
post #85
post #75

Earlier quoted context omitted.

Microsoft came out of no-where with the original XBox. You had Playstation, Nintendo, and Sega. It can happen, just need the right motivations for customers. And if 5G lives up to it's promises, this will be one of those first great products to take advantage of that extra bandwidth.

And when Sony launched the PlayStation no one believed they could compete with Nintendo and Sega..

The Playstation was originally supposed to be the next Nintendo console...
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