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Stadia Founder's Edition

store.google.com

31–40 of 424 posts

Re: Stadia Founder's Edition

#31

Earlier quoted context omitted.

That's $9.99 x 3 (3 months of Stadia Pro) + $69 (Controller) + $69 (Chromecast Ultra) = $167.97. Just with that, it's a 30% discount, roughly. I'm not counting the cost of Destiny 2. And it appears as though it will be compatible with other controllers. (Probably not the Chromecast version, though.)

Destiny 2 is going F2P, so it's $0

It sounds like the base game will be free, but this offer also includes the Year 2 and Year 3 DLC, which probably will not.

Re: Stadia Founder's Edition

#32
post #14

Can someone explain the tech here? Obviously the brains of this is a Google data center beaming the game through a Chromecast to your TV (or in-app on your Pixel/ whatever). Is there any tech in the controller? What "costs" $129 if there's a subscription model attached to this? If the controller is indeed "dumb" (just sending inputs), why wouldn't there be compatibility with Xbox or PS4 controllers? If the history of…

Sounds like they will support other USB controllers on Chrome.

> or in the Chrome web browser with the standard HID controller of your choice.

https://www.theverge.com/2019/6/6/18654632/google-stadia-pri...

Re: Stadia Founder's Edition

#33
post #23

Earlier quoted context omitted.

That's $9.99 x 3 (3 months of Stadia Pro) + $69 (Controller) + $69 (Chromecast Ultra) = $167.97. Just with that, it's a 30% discount, roughly. I'm not counting the cost of Destiny 2. And it appears as though it will be compatible with other controllers. (Probably not the Chromecast version, though.)

"And it appears as though it will be compatible with other controllers. (Probably not the Chromecast version, though.)" May I ask how you arrived at this conclusion?

From http://stadia.com/faq:

> Do I need to use your Controller? (Stadia Controller)

> No, you can use many popular HID compliant controllers when playing via USB cable on Chrome or mobile. To play on your TV you will need to use the Stadia Controller and Google Chromecast Ultra.

Re: Stadia Founder's Edition

#34

Earlier quoted context omitted.

That's $9.99 x 3 (3 months of Stadia Pro) + $69 (Controller) + $69 (Chromecast Ultra) = $167.97. Just with that, it's a 30% discount, roughly. I'm not counting the cost of Destiny 2. And it appears as though it will be compatible with other controllers. (Probably not the Chromecast version, though.)

Destiny 2 is going F2P, so it's $0

Only the 1st Year content is going F2P; The Destiny 2 included with Stadia has all the content.

Re: Stadia Founder's Edition

#35
post #12

I think that an underestimated benefit of game streaming is anti-cheat. It would benefit a lot games like Fortnite and Pubg.

Competitive games, at least competitive shooter games, are really the worst application for this though because they suffer the most from input-to-display latency. Games like League of legends might be fine though.

Re: Stadia Founder's Edition

#37

Earlier quoted context omitted.

I doubt iOS is going to get access to Stadia. One of the primary perks for going with Android is that you’ll be have access to mobile gaming through Stadia that you can’t get with an Apple device.

Google isn't a company that restricts their services in such a coupled manner. I fully expect it to be supported on most devices where it's possible to support it.

In my opinion, restrictive would be keeping Stadia to only Google specific hardware. Making it available for all Android devices feels pretty good to me.

Re: Stadia Founder's Edition

#39
post #18

How are they overcoming the jarring effects of input latency? Even 20-30ms in input lag would turn a lot of people off, or is this primarily for casual games where this won't matter too much?

I played the AC Odyssey Stadia/Stream beta -- at least for that kind of single-player experience it felt comparable to console input lag with no jarring effects. I'd be interested in how it would be in twitch shooters though.

I played the beta too, but never a local copy of AC: O. I couldn't tell whether it was the game or Stadia or my connection (Google Fiber, no wi-fi), but it felt like walking through mud.

If that's was just the nature of the game, that's not a very honest choice of game. Every game I've bought for myself is in recent memory was more responsive.

Re: Stadia Founder's Edition

#40
post #18

How are they overcoming the jarring effects of input latency? Even 20-30ms in input lag would turn a lot of people off, or is this primarily for casual games where this won't matter too much?

Maybe lots of edge datacenters--that should be able to bring latency down to the single digits for most metro areas.
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