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Stadia Founder's Edition

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Re: Stadia Founder's Edition

#11

$10/mo was pretty much the only way they could price the service; however I didn't expect 4k to be the base resolution for the paid service. (thought it would be $10/1080p, $15/4k; having 1080p for free is interesting). Google needs to be more transparent about device support though. The stream highlighted Chromecast Ultra/Android, but not much else (e.g. if there is an iOS client, or compatibility with a base $35 10…

I doubt iOS is going to get access to Stadia. One of the primary perks for going with Android is that you’ll be have access to mobile gaming through Stadia that you can’t get with an Apple device.

Re: Stadia Founder's Edition

#13
And the betting on when this product will be shut down by Google has already begun...right now 3 years is the choice with the most money behind it. Some fools are guessing Google may give this as much as 5 years.

Given Google's abysmal history of supporting its software and hardware products, see e.g., the Nest fiasco from a few weeks ago, only a fool or someone with cash to waste would invest in a Google hardware device before it's proven popular by the market.

Re: Stadia Founder's Edition

#14
Can someone explain the tech here? Obviously the brains of this is a Google data center beaming the game through a Chromecast to your TV (or in-app on your Pixel/ whatever). Is there any tech in the controller? What "costs" $129 if there's a subscription model attached to this?

If the controller is indeed "dumb" (just sending inputs), why wouldn't there be compatibility with Xbox or PS4 controllers?

If the history of non-main consoles has taught us anything (Nvidia Shield, Ouya, etc), you have to have games and a controller. Seems Google has games covered, but why try and reinvent the wheel with a new controller?

Re: Stadia Founder's Edition

#15
post #14

Can someone explain the tech here? Obviously the brains of this is a Google data center beaming the game through a Chromecast to your TV (or in-app on your Pixel/ whatever). Is there any tech in the controller? What "costs" $129 if there's a subscription model attached to this? If the controller is indeed "dumb" (just sending inputs), why wouldn't there be compatibility with Xbox or PS4 controllers? If the history of…

That's $9.99 x 3 (3 months of Stadia Pro) + $69 (Controller) + $69 (Chromecast Ultra) = $167.97. Just with that, it's a 30% discount, roughly.

I'm not counting the cost of Destiny 2.

And it appears as though it will be compatible with other controllers. (Probably not the Chromecast version, though.)

Re: Stadia Founder's Edition

#16
post #14

Can someone explain the tech here? Obviously the brains of this is a Google data center beaming the game through a Chromecast to your TV (or in-app on your Pixel/ whatever). Is there any tech in the controller? What "costs" $129 if there's a subscription model attached to this? If the controller is indeed "dumb" (just sending inputs), why wouldn't there be compatibility with Xbox or PS4 controllers? If the history of…

My understanding is that the controller supposedly connects directly to Google through WiFi rather than going through the device you're playing on.

Re: Stadia Founder's Edition

#17
post #14

Can someone explain the tech here? Obviously the brains of this is a Google data center beaming the game through a Chromecast to your TV (or in-app on your Pixel/ whatever). Is there any tech in the controller? What "costs" $129 if there's a subscription model attached to this? If the controller is indeed "dumb" (just sending inputs), why wouldn't there be compatibility with Xbox or PS4 controllers? If the history of…

That's $9.99 x 3 (3 months of Stadia Pro) + $69 (Controller) + $69 (Chromecast Ultra) = $167.97. Just with that, it's a 30% discount, roughly. I'm not counting the cost of Destiny 2. And it appears as though it will be compatible with other controllers. (Probably not the Chromecast version, though.)

Destiny 2 is going F2P, so it's $0

Re: Stadia Founder's Edition

#18
How are they overcoming the jarring effects of input latency? Even 20-30ms in input lag would turn a lot of people off, or is this primarily for casual games where this won't matter too much?

Re: Stadia Founder's Edition

#19
post #14

Can someone explain the tech here? Obviously the brains of this is a Google data center beaming the game through a Chromecast to your TV (or in-app on your Pixel/ whatever). Is there any tech in the controller? What "costs" $129 if there's a subscription model attached to this? If the controller is indeed "dumb" (just sending inputs), why wouldn't there be compatibility with Xbox or PS4 controllers? If the history of…

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