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GitHub removes 5 years of One Hour One Life designer's work

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Re: GitHub removes 5 years of One Hour One Life designer's work

#91
post #11

Jason Rohrer [1] is the author of Passage [2]. His latest game, "One Hour One Life" [3], is a massively multiplayer online game where your character has only one hour of life. You start off as a baby and are dependent on others for shelter and heat before you're able to be autonomous. Eventually you die of old age but your impact on the world/server persists. I recommend anyone interested to purchase the game [4] or…

> as far as I could tell was dedicated to the public domain I recommend everyone to read this regarding that matter: https://www.reddit.com/r/gamedev/comments/ay0w64/one_hour_on... I don't think Jason really understood what public domain means when he released the game into public domain. Once people started using his work as PD work, he started to complain, file DMCA requests, etc.

On the contrary, from the quote it seems he has crystal clear understanding of copyright and public domain—not too surprisingly since his adherence to these principles dates at least fifteen years back (http://hcsoftware.sourceforge.net/jason-rohrer/freeDistribut...)

He's appealing to ethics, not the law. He says right there that his objection is to the naming of forks. If that looks to you like violation of the public domain promise, you must think the name constitutes the body of the work.

I'm not sure what to make of the DMCA filings, though, since those should obviously rely on copyright in the first place.

From his twitter, it seems he's also convinced by now that the trademark law provides perfect solution for this problem, and has apparently filed an application for a trademark on the OHOL name.

Re: GitHub removes 5 years of One Hour One Life designer's work

#92
post #90
post #72

Earlier quoted context omitted.

Very interesting, thanks! Just to be clear, it looks like Jason Rohrer is still very much committed to putting his work in the public domain and, as far as I can tell, has been consistent in his commitment to keeping the work he's dedicated to the public domain in the public domain. What looks to be happening is more of a trademark issue. I think Jason Rohrer might be backpeddling on that. It looks like he clearly in…

From his twitter, he apparently has recently filed a trademark application for OHOL.

link:

https://twitter.com/jasonrohrer/status/1113873478929674240

Re: GitHub removes 5 years of One Hour One Life designer's work

#94
post #28
post #11

Jason Rohrer [1] is the author of Passage [2]. His latest game, "One Hour One Life" [3], is a massively multiplayer online game where your character has only one hour of life. You start off as a baby and are dependent on others for shelter and heat before you're able to be autonomous. Eventually you die of old age but your impact on the world/server persists. I recommend anyone interested to purchase the game [4] or…

He's also idiosyncratic in the approach to the rest of his life. When he practiced ‘simple living,’ in his front yard he had (or still has?) a small wild garden with uncut grass, where he of course walked barefoot and his children played naked (iirc). He was taken to the court by neighbors on the issue of grass, and appeared there with a tome of paper citing local laws and research that says cut grass exudes harmful…

Michael Pollan actually talks about this in his book Second Nature. His father never cut his lawn and the neighbors had the same reaction, but his dad fought back as well. Really cool book if you want to read about gardening and how society looks at nature especially the lawn and garden.

[1]https://www.amazon.com/Second-Nature-Gardeners-Michael-Polla...

Re: GitHub removes 5 years of One Hour One Life designer's work

#95
post #49
post #48

Earlier quoted context omitted.

It’s probably a mistake done after refactoring. The guy is only human you know.

Magic strings and numbers all over the place are less likely to be refactoring artifacts. Of course he's only human, but it wasn't me who picked this little (80 LOC) file, of all the codebase, as an example of code being like "out of a book or tutorial" :) And what about stuff such as 20 KLOC in a single file? This is spaghetti, no matter how you spin it. I wouldn't want to work with such codebase.

Just because there are many lines of code doesn't necessarily mean it's badly organized, hard to navigate, or spaghetti like. People have this idea that high LOC files = bad. It's really complexity of mental model of code and difficulty of navigation that is bad. Repetitive code isn't elegant but it it's often more obvious.

Re: GitHub removes 5 years of One Hour One Life designer's work

#96

Earlier quoted context omitted.

It would seem that he has some idiosyncratic neighbors, then. But they are not alone, a certain amount of people are strangely obsessed by the grass of their neighbors. My kids loved the dandelions of my grass and I let them grow, but then I received regular bullying by the old lady next to our place, who had a "perfect" french style garden, and looked at us as if we were some kind of savages. I actually found this b…

Dandelions used to be both cultivated and consumed, it is only in modern times that we've decided it's a weed.

Yet, the appropriate context to judge the contemporary dandelions is "modern times."

Re: GitHub removes 5 years of One Hour One Life designer's work

#97
post #28

Earlier quoted context omitted.

He's also idiosyncratic in the approach to the rest of his life. When he practiced ‘simple living,’ in his front yard he had (or still has?) a small wild garden with uncut grass, where he of course walked barefoot and his children played naked (iirc). He was taken to the court by neighbors on the issue of grass, and appeared there with a tome of paper citing local laws and research that says cut grass exudes harmful…

It would seem that he has some idiosyncratic neighbors, then. But they are not alone, a certain amount of people are strangely obsessed by the grass of their neighbors. My kids loved the dandelions of my grass and I let them grow, but then I received regular bullying by the old lady next to our place, who had a "perfect" french style garden, and looked at us as if we were some kind of savages. I actually found this b…

I don't care what my neighbors do, however cutting long grass helps prevent tick and flea infestations in my area so it does have a purpose. The ticks especially enjoy the long grass. I do however work towards planting more permaculture in my yard so that there's less grass to cut. The grass provides an excellent ground cover and builds up the soil in the meantime.

Re: GitHub removes 5 years of One Hour One Life designer's work

#98

Setting up your own git remote takes minutes. Github is just a pretty interface with bells and whistles. I think more people should go self hosted. It's cheaper, and none of the features are truly needed.

The electricity company/ISP can still deny service.

Re: GitHub removes 5 years of One Hour One Life designer's work

#99

Earlier quoted context omitted.

In case of GitLab, the incident was caused by a human error, and they worked hard to fix it afterwards. GitHub and DigitalOcean (to name the ones recently mentioned on HN) have delibrately set up automated kill switches with no possibility of appeal, sans crying on Twitter. Sure, when data is lost then it may not matter in the end, but I'm still more sympathetic to the former.

Indeed, how GitLab handled the incident was exemplary. That is entirely different topic.

Here's the blog post about it https://about.gitlab.com/2017/02/01/gitlab-dot-com-database-...

Re: GitHub removes 5 years of One Hour One Life designer's work

#100
post #59
post #43

Earlier quoted context omitted.

In such situations I tend to go onto the meta level and ask them that they realize what they are doing at that moment: looking perfect is more important to them than acting like a perfect neighbour. So something like: “I always thought of you as a good neighbour, because of your beautiful garden, but is complaining about your neighbours garden something a good neighbour would do?” Usually they never bother you again…

That particular phrasing comes across a mite hypocritical - if you admit that having a well-kept garden makes one a good neighbor, then you are admitting that your unkempt garden makes you a bad neighbor.

1. That's not how the implication operator works

2. You don't necessary have to agree with the premise, but you're proposing it because you think the other person agrees with it.

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