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New Game: Minecraft Earth

minecraft.net

181–190 of 233 posts

Re: New Game: Minecraft Earth

#181
post #44

This reminds me of when I first discovered Minecraft in university. I was just going to play for a couple hours before bed, and I got sucked into the game-loop and before I knew it the sun was coming up. A few days later, I was walking toward the railroad crossing I often had to wait at between my house and campus, and just for a moment looked at those tracks and I seriously thought about where I should place the Min…

>A few days later, I was walking toward the railroad crossing I often had to wait at between my house and campus, and just for a moment looked at those tracks and I seriously thought about where I should place the Minecraft blocks to build a bridge and avoid waiting for the train. This is called the tetris effect. I've had it with, you guessed it, tetris. Whenever I get a bout of addiction and play tetris for an hour…

Happened to me with Portal.

Re: New Game: Minecraft Earth

#182
post #75

Earlier quoted context omitted.

Sounds like you caught a drift of the Tetris Effect. https://en.wikipedia.org/wiki/Tetris_effect

When I was playing Assassin's Creed I kept analyzing buildings for the best way to parkour to the top. Now I'm playing Stardew Valley and every vacant space looks like a good spot to plant strawberries.

I have the same thing but with Breath of the Wild. I want to climb buildings and hang glide across the city.

Re: New Game: Minecraft Earth

#183
post #34

Earlier quoted context omitted.

by limiting the data to only send and recieve changes in the local area you could probably scale it to a very large number of users, especially since latency isn't a super high concern for building. the part i think is difficult to solve is how to protect people's builds from vandalism while still keeping to the idea of a shared creative server. most public servers of minecraft i saw seem to have this problem, atleas…

In my experience this was never a huge problem -- if I remember correctly, servers I played on actually had some ability to "own" areas of the server so you were the only one with edit privileges for that area. And of course there's always the idea of hiding your construction underground or underwater somewhere hard to find :)

From what I understand edit privileges were done using server admin/moderation tools, not sure how well that scales to big mmo type world with thousands of players, especially when you want people to collaborate on big builds.

Re: New Game: Minecraft Earth

#184

This looks ambitious enough to be met with skepticism. What matters most for gameplay is the UX implementation and AR has serious barriers to overcome in that regard. Holding a device up at eye level for extended periods, interacting with the game by touching the same device that is also serving as the viewport and battery limitations are just a few practical hurdles that have yet to be overcome. What is really hard…

I'm not excited about this release either, but Microsoft is behind Hololens. I imagine that this just needed so ship to stay alive and relevant. The version I would get excited about would be paired with an affordable version of Hololens.

Re: New Game: Minecraft Earth

#185

Earlier quoted context omitted.

>A few days later, I was walking toward the railroad crossing I often had to wait at between my house and campus, and just for a moment looked at those tracks and I seriously thought about where I should place the Minecraft blocks to build a bridge and avoid waiting for the train. This is called the tetris effect. I've had it with, you guessed it, tetris. Whenever I get a bout of addiction and play tetris for an hour…

Try spending ~20 hours in a week playing serious racing sims complete with wheel and real-feeling pedals, then hopping into your car on the weekend to drive cross-state to visit family. I also got this with programming at least once. I had been spending all night trying to get something with my WPF view models working (and failing). When I finally got into bed, I was having trouble falling asleep because I was just "…

I've had some similar experiences. When that happened I couldn't sleep very well and pretty much dreamt of code.

Re: New Game: Minecraft Earth

#186
post #135
post #83

Earlier quoted context omitted.

Of course since Microsoft owns hololens and and open source AR strategy, they’re motivated to do this well.

One could certainly see Azure as a big beneficiary here. Skepticism is always applicable but it seems like Microsoft has the resources to pull this off. From the point of view of Augmented Reality layers being an important and large business in the future, getting something running at large scale now would be a good idea. Between Magic Leap and Microsoft, I would put my money on Microsoft. The big wildcard, as others…

I wonder what kind of rules it has for interacting with other people's work.

"oh god steve dropped a giant penis on my front yard AGAIN, fuck it lemme drop a bunch of TNT on it"

Re: New Game: Minecraft Earth

#187
post #48

You “see a patch of grass” could read awfully dystopian. That opening paragraph might come back to haunt them. With climate change possibly accelerating unless global coordinated activity, I giggled at first to this opener that basically says cover that “patch” of “real-life” nature. > Picture the scene: you’re walking through your neighbourhood and see a patch of grass. Grass is lovely and all, but you see this patc…

What is the technical term for being a “doom and gloomer”? Because i have to tell you, when even video game posts that mention grass can be about climate change - it’s not helping the cause. It’s going to make people sick of hearing about it - regardless if they agree and won’t sway someone if they don’t. I assume there is a better term for scandal fatigue. That some smart HN user knows.

That seems like a fair reaction. I suspect a trigger for me was watching Bill Nye light the globe on fire yelling at us to wake up. https://www.washingtonpost.com/science/2019/05/13/you-idiots...

Back to the announcement, parents might be more receptive if the advertisement was more about enhancing the outdoor experience.

Re: New Game: Minecraft Earth

#188
post #107

Earlier quoted context omitted.

Solo modes: whenever they can manipulate the interface. Online/shared server modes: when they understand the evils of the internet well enough to be safe. Setup and admin a server yourself. Watch how they play. Dont let it get too big. A dozen or two per server. Dont let them play with thousands of total strangers. That always ends in tears.

Can a server be hosted at home, or does it need to be on a proper hosting platform? Windows or linux?

you can run a server at home, also the java client can run as the server so if people are on the same LAN they can connect directly to whoever opens their world to LAN. If you want to play with friends or relatives remotely then the easiest, but not the cheapest, option is Minecraft Realms which allows you to control the player access list.

Re: New Game: Minecraft Earth

#189
post #84

Since there's not much info on this, and since I missed the relevant thread last week, I'll just note here for the record that Mojang's other recent release, a browser-based retro game called Minecraft Classic, was built on my voxel game engine. [game] https://classic.minecraft.net/ [engine] https://github.com/andyhall/noa/ if anyone's interested. It's pretty weird waking up one morning to find out that Mojang built…

what an achievement, good job! I hope you'll get handsomely paid for it, cheers

The best compensation they could do is reach out to Microsoft/Mojang for a job. Being the author of the game engine for a company's product is probably #1 in qualifications.
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