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New Game: Minecraft Earth

minecraft.net

131–140 of 233 posts

Re: New Game: Minecraft Earth

#131
post #79
post #49

Earlier quoted context omitted.

My kids are obsessed. Literally everything they say to me starts with "Daddy, on minecraft, ...." It's all they talk about, including with each other. They even act it out in playtime. Although as someone who has never played I basically understand nothing they are telling me. It seems pretty creative tho, and they seem to be learning a lot from it, so not too bothered. That said they are limited to 1 hour per sat an…

Mine got into it aged 8 and 9 and at least one of them still plays occasionally. She's 14 now. No regrets, it’s been good for them. It’s 21st century Lego. They create homes and worlds and share them with their friends, play competitive building games online, play team games of all sorts. It seems like a great online play space with a strong creative streak in it. I think it's a much better use of their time than wat…

The classics for me were Urusei Yatsura, Lupin III, Captain Tsubasa, Mirai Shōnen Conan, Goldrake/Grendizer... man, I feel old.

Re: New Game: Minecraft Earth

#132
post #107

Earlier quoted context omitted.

Solo modes: whenever they can manipulate the interface. Online/shared server modes: when they understand the evils of the internet well enough to be safe. Setup and admin a server yourself. Watch how they play. Dont let it get too big. A dozen or two per server. Dont let them play with thousands of total strangers. That always ends in tears.

Can a server be hosted at home, or does it need to be on a proper hosting platform? Windows or linux?

I've used this:

- https://gamocosm.com/

to host an Internet-accessible server pretty easily (on a DigitalOcean droplet).

Re: New Game: Minecraft Earth

#133
post #107

Earlier quoted context omitted.

Solo modes: whenever they can manipulate the interface. Online/shared server modes: when they understand the evils of the internet well enough to be safe. Setup and admin a server yourself. Watch how they play. Dont let it get too big. A dozen or two per server. Dont let them play with thousands of total strangers. That always ends in tears.

Can a server be hosted at home, or does it need to be on a proper hosting platform? Windows or linux?

On top of what others have mentioned:

There are basically two version of Minecraft at this point. The "classic" Java version, and the MCPE version, which is what you get on Apple devices, Android and the "native" Windows 10 version.

The latter has "realms", where you can just pay to have Microsoft host it for you, and is tied into Xbox Live.

Re: New Game: Minecraft Earth

#134
From the looks of the promotional video (glassy boxes displayed around every object), it seems like the implementation of this is closer to "geotagged Minecraft objects, which are NPCs or finite-sized voxel volumes" than "Minecraft overlay on the real world". I'd consider that to be a safe-but-boring option for them to go with - the implementation is easier and you can probably control access to your creation to prevent it from being destroyed by griefers, but on the other hand there will probably be no way two discrete objects could be spontaneously linked up in a creative way, no irreverent and fun third-party modifications to objects of the sort that their creators would have rejected if asked to allow upfront but would grudgingly admit to be pretty clever afterwards, and (although the last point is quite subjective) interacting with what are essentially more intricately customised Google Maps pins will probably never feel as immersive as navigating a unified overlay to the real world.

Re: New Game: Minecraft Earth

#135
post #83

Earlier quoted context omitted.

I'm not a Minecraft player, but if the intent here really allows you to build your own virtual community together (to see what others are building around you and contribute, etc) that would be pretty fun to play. If you want a bigger screen go to a tablet (spurring a new market for tablet easels I guess)? Who wouldn't want to put a fortress around your house that everyone on the "inside" could see? This could also be…

Of course since Microsoft owns hololens and and open source AR strategy, they’re motivated to do this well.

One could certainly see Azure as a big beneficiary here. Skepticism is always applicable but it seems like Microsoft has the resources to pull this off. From the point of view of Augmented Reality layers being an important and large business in the future, getting something running at large scale now would be a good idea. Between Magic Leap and Microsoft, I would put my money on Microsoft.

The big wildcard, as others have pointed out, are a bunch of penises everywhere. Very hard to actively moderate.

Re: New Game: Minecraft Earth

#137

Earlier quoted context omitted.

When JavaScript is served to a browser, it is distributed and thus anything that uses a GPLed JavaScript library must be GPL too.

I don't think any experts (including the FSF who wrote the license) believe this to be true. That's why the AGPL exists.

The AGPL exists to close a loophole for code running on the server. Code being served to the client obviously needs the permission of the code’s copyright holder. Otherwise, all those movie piracy streaming sites wouldn’t get constantly shut down.

Re: New Game: Minecraft Earth

#138
post #134

From the looks of the promotional video (glassy boxes displayed around every object), it seems like the implementation of this is closer to "geotagged Minecraft objects, which are NPCs or finite-sized voxel volumes" than "Minecraft overlay on the real world". I'd consider that to be a safe-but-boring option for them to go with - the implementation is easier and you can probably control access to your creation to prev…

I would imagine it would be really hard to make the voxel coordinate system spatially coherent over the whole planet, so placing smallish regions of buildable space at various geotagged points seems like a pragmatic approach.

You could still design it to get the types of interactions you're after.

Edit: To clarify I think it’s hard because of the earth not being flat but also because of the difficulty of syncing AR tracking to GPS tracking in a device independent way. You’d get a lot of error depending on how you attached the two reference frames together. Having many smaller buildable spaces means you can have lower accuracy from GPS but still make the world feel populated. The cubes wouldn’t align between volumes but the volumes can be in close proximity.

Re: New Game: Minecraft Earth

#140

Earlier quoted context omitted.

and now the reason for the GNU GPL license becomes apparent. If some unfathomably wealthy corporation founded by one of the richest person to have ever lived isn't going to pay you for your work, at least you can get something out of it by making them open source their work.

If this library was GPL licensed, Mojang/Microsft wouldn’t have bothered taking the time to even evaluate it.

Then in that case a developer like the guy who made that library would have gotten paid!
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