This is the example flutter app for the web - https://www.nytimes.com/games/prototype/kenken#/ This is flash. You can't do anything in it that fills like the web - no copy paste, right clicking causes things to happen. I don't expect games like this to have links and proper bookmarkable urls, but I doubt it'll work as expected if it did. This is the epitome of the problem with flutter - it re-implements the UI, creat…
> This is flash. You can't do anything in it that fills like the web - no copy paste Whereas you would have that in a Canvas or OpenGL equivalent web game? > right clicking causes things to happen. That's already the case for tons of websites, there's support for that in web standards. > There's a reason why flash died out, and it's not only apple. Yes. It was controlled by a single company, IDEs were paid for, it wa…
So aside from the IDE cost and marketing, there's no difference.