Earlier quoted context omitted.
Very easy to say, a lot harder to do Equally, finally leaving the games industry was one of the better things I did.
What is the best way to leave? I look at the experience required on the 'Who is Hiring' threads and sigh -- how am I supposed to get two years' professional experience using a technology that has nothing to do with games, or, how do I pick which tech to invest my time in, given that everything seems to be changing so quickly?
If you can code in C++, then becoming competent in JS/PHP/Python/Ruby is a matter of learning their syntax quirks and basics of the standard library. You don't have to worry about the framework-of-the-month churn. These things get popular because they're easy to pick up and well-documented.
Companies recognize that general programming knowledge is the hard part, and happily hire for it. Just avoid recruiters, as they're usually clueless keyword-matchers.