> For many kids who grew up with controllers in their hands, being a game developer is a dream job, so when it comes to talent, supply is higher than demand This is basically the reason for low wages in quite a few 'passion' driven industries. If a job is something enough people want to do, then talent is cheap and plentiful and companies can provide low wages and poor conditions that for every person who quits, ten…
Making Video Games Is Not a Dream Job
431–440 of 505 posts
Re: Making Video Games Is Not a Dream Job
#432My video game developers need unions story: I was a core developer on a major feature of Sleeping Dogs/'True Crime: Hong Kong' for 2+ years. At one point, when the game was still being published by ATVI under the title 'True Crime: Hong Kong', ATVI cancelled the game and 100+ developers were laid off including me. Fast forward a few months and miraculously Square Enix decided to pick up the publishing rights for the…
Did you use skookumscript? Just curious because they say it was heavily used in Sleeping Dogs. I like skookumscript and miss it now that I switched from unreal to unity.
I helped designers debug many failing skookumscripts and built a lot of hooks for them for specialized missions.
Re: Making Video Games Is Not a Dream Job
#433Earlier quoted context omitted.
Apparently, everyone is a victim these days simply by making life decisions they end up regretting. Nobody is responsible for anything concerning themselves anymore. The idea that these people are entrapped is a bunch of nonsense. We're not talking about people that have zero alternatives besides scraping at the bottom of a barrel. We're talking about people that are already well-paid and would be even higher paid if…
>>Apparently, everyone is a victim these days simply by making life decisions they end up regretting. Nobody is responsible for anything concerning themselves anymore. No one makes decisions in a vacuum. People's behaviors are informed by their upbringing and circumstances, most of which they have no control over. Studies show that people are deeply affected by those around them, and their role models (whether those…
Of course not. It's still their decision. It's their responsibility what to do with their lives. It's not like we tell young children that they absolutely must become game developers or that it's the greatest job in the world. It's rather the contrary.
It doesn't make you a victim.
Even if we were to agree that this makes you a victim, who the hell cares? There's millions of workers that work far tougher jobs at lousy pay, with no upward mobility. Let's start there.
Re: Making Video Games Is Not a Dream Job
#434> For many kids who grew up with controllers in their hands, being a game developer is a dream job, so when it comes to talent, supply is higher than demand This is basically the reason for low wages in quite a few 'passion' driven industries. If a job is something enough people want to do, then talent is cheap and plentiful and companies can provide low wages and poor conditions that for every person who quits, ten…
1776.
Re: Making Video Games Is Not a Dream Job
#435Earlier quoted context omitted.
When I walk by a window and don't break it, am I taking work away from glaziers?
That is stronger language than I would use, but yes you declined an opportunity to increase the demand for glaziers. I imagine your are trying to allude to the glazier's fallacy [1]. However that is only a fallacy from the perspective of the entire economy. An extra dollar spent on a glazier is going to benefit the glazier. The problem for the economy at large is that the dollar might have otherwise been spent on the…
I propose to you a law that will increase the wages of all software developers: demand that no code can be written in a computer fabricated after 2010. *
* Hint: Bastiat.
Re: Making Video Games Is Not a Dream Job
#436> For many kids who grew up with controllers in their hands, being a game developer is a dream job, so when it comes to talent, supply is higher than demand This is basically the reason for low wages in quite a few 'passion' driven industries. If a job is something enough people want to do, then talent is cheap and plentiful and companies can provide low wages and poor conditions that for every person who quits, ten…
Re: Making Video Games Is Not a Dream Job
#437Earlier quoted context omitted.
Which is why, in this case, unionization isn't just (to paraphrase) ignoring that there's not enough demand. One intended result is that it would forcibly remove the option of externalizing the consequences of intentionally under-utilizing the labor pool. It prevents bad behavior (behavior that should already be illegal IMO). Freely exploiting your workers because they have no bargaining power should always discourag…
While I certainly agree, the historical record suggests that unionization often requires a certain amount of labor scarcity in order to happen in the first place. Of course, enough scarcity and the workers won't see the need, perhaps because there isn't any, but in cases of superabundance of labor it is extraordinarily difficult (usually impossible) to successfully unionize. I certainly agree that unions can make a b…
Re: Making Video Games Is Not a Dream Job
#438> For many kids who grew up with controllers in their hands, being a game developer is a dream job, so when it comes to talent, supply is higher than demand. That's the crux of this entire article in one sentence. This might be an upopular opinion here, but right now the supply of developers overall [across all industries] is much lower than demand. No one is forcing a developer to work for a game studio. It might be…
You're right. I have sympathy for game developers: no one should have to endure those conditions. But I also don't understand them. The state of the industry is so widely publicised, and there are so many amazing jobs outside of gaming for people with that skill set. Probably the reason I don't get it is that I'm not really "into" games. I like playing Civ or overwatch a few times a month, mostly to keep in touch wit…
The people ensnared & abused the most, genearlly seem to be very young developers, fresh out of college or high school. That age group is, through no fault of their own, never particularly worldly or in touch with current working conditions.
Re: Making Video Games Is Not a Dream Job
#439It's incredible reading through the comments on this post and nobody seems to see the game industry for what it is: the canary in the coal mine. Programming within the game industry is sliding rapidly toward blue collar, and you'd be a fool to assume the problem is contained. The problem for programmers is simple - Supply and Demand. Thanks to a massive publicity push from big tech, the public is being sold - hook li…
20 years ago when I started programming I had my own office, and that continued for a few years. Then I shared an office with a few people. Now we have open-floor plan factories and Agile fanaticism, and many companies that expect >40 hours of work per week from their salaried programmers. Fortunately I work at home now so I don't have to deal with this, but I take a salary penalty to do so.
It definitely seems like in terms of people and jobs, churn and burn is the future of programming. But maybe not just programming. It seems like there is an employment culture based on "exploit the millennials". Consider the weird "Hustle Harder" posters in WeWork offices.
Re: Making Video Games Is Not a Dream Job
#440I don't really understand why unions are the answer to what should be basic and universal ethical labor standards. Because, what, if you aren't in a union or unionized job you don't deserve to get treated decently? Because industries where unions and workers have less leverage should be able to treat workers worse? Or is the union thing just a reaction to lack of faith in other institutions? I don't hate unions, but…
Organized labor is the source of the vast majority of the things we now take for granted. You know, like "the weekend." People actually risked their lives for it.
All of the answers to your questions are in history books.