There's only so many jobs available in a career field. If there's far more people clamoring to take those jobs than positions available, why should employers bother to pay them more than a pittance? The employer who pays extremely well will be uncompetitive compared to the other employers.
If employees don't like this, they should stop trying to get these terribly-compensated jobs, and go to other industries. There is a shortage of qualified developers in other industries. Salaries are very high, working conditions are generally good, so why do these masochists insist on "pursuing their passion" in the games field where this isn't the case?
I'm sorry, I have no sympathy. It's not like these people don't have options. This is seriously a "first world problem" here.
The big problem is that too many people seem to think that people have some kind of "right" to a career. They don't. As a society, people should have the right to a decent job and livelihood, I will agree. However, no one has the right to do their dream job, and get paid a fortune for doing it! Careers are subject to the laws of supply and demand like anything else, and games are not something vital to society where the government has any business stepping in with regulation to keep things running smoothly, as it does with things like electric utilities, infrastructure, education, or aviation safety.