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Gwern's Law: Ads cost you a tenth of your users

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Re: Gwern's Law: Ads cost you a tenth of your users

#211

Earlier quoted context omitted.

My understanding is that the people working in that industry prefer to call it "sex work." "Prostitute" has negative historical connotations. For example, we will say that Mitch McConnell has prostituted himself to billionaires, but we would never call him a sex worker. /ducks

"Sex worker" is a broader term than "prostitute". The former covers most every commercial activity whose objective is orgasm, the latter covers only those whose normal job is orgasm via insertion (although they may do it by other means at a client's request.)

Very well, but how do we accomplish this at scale? Email me if interested in discussing!

Re: Gwern's Law: Ads cost you a tenth of your users

#212

Earlier quoted context omitted.

"Sex worker" is a broader term than "prostitute". The former covers most every commercial activity whose objective is orgasm, the latter covers only those whose normal job is orgasm via insertion (although they may do it by other means at a client's request.)

> The former covers most every commercial activity whose objective is orgasm I don't think that's technically true.

Certainly, a farmer manually collecting bull semen isn't engaged in sex work.

But I would say at the very least "sex work" covers dominatrices, pre-recorded and live-streaming porn performances, strip club and lap dance performances, as well as escorts. So "sex worker" isn't precisely equal to "prostitute"

Re: Gwern's Law: Ads cost you a tenth of your users

#213

Earlier quoted context omitted.

I think my conscience would be more satisfied working in porn than mobile gaming.

It's similar to how prostitution seems more ethical than telemarketing - one involves voluntary exchange of value between two willing consenting parties, the other involves harassing people and, frequently, trying to scam them.

Organized crime has been really successful in spreading the "two willing consenting parties" myth. Trust me - there is only ever one willing consenting party. No woman on earth wants to @%$! a constant parade of scumbags.

Re: Gwern's Law: Ads cost you a tenth of your users

#214

Earlier quoted context omitted.

It's similar to how prostitution seems more ethical than telemarketing - one involves voluntary exchange of value between two willing consenting parties, the other involves harassing people and, frequently, trying to scam them.

Organized crime has been really successful in spreading the "two willing consenting parties" myth. Trust me - there is only ever one willing consenting party. No woman on earth wants to @%$! a constant parade of scumbags.

Okay, so now there's one consenting party instead of zero.

Re: Gwern's Law: Ads cost you a tenth of your users

#215
post #32

I believe it. There are a lot of games that I downloaded from the app store and really liked initially. However, I noticed a pattern. At first, ads seemed to be optional (i.e double your gems by watching an ad!) However, after about 10 minutes of playing, I'd see an ad. No big deal. But then it got more and more aggressive. Pretty soon there was an ad after every single level, (plus the bonus ad if you want to double…

I want to buy these apps. I want to buy them for my children. I spend time every couple of weeks looking for one-time-pay, no ads, no tracking, no 'optional' micropayment ads. I can find them only very rarely (Stardew Valley was released for Android yesterday - $8 purchase, best money you'll ever spend).

If there was a well-curated newsletter that had a weekly review of new apps (mostly games, but maybe also other categories), I'd even pay for the newsletter ($10/20 a year?) for giving me a better experience than the Play Store. So if there's anyone out there looking for a side gig idea that doesn't really involve programming, and this sounds like your cup of tea, please let me know.

Re: Gwern's Law: Ads cost you a tenth of your users

#216

Earlier quoted context omitted.

It's similar to how prostitution seems more ethical than telemarketing - one involves voluntary exchange of value between two willing consenting parties, the other involves harassing people and, frequently, trying to scam them.

Organized crime has been really successful in spreading the "two willing consenting parties" myth. Trust me - there is only ever one willing consenting party. No woman on earth wants to @%$! a constant parade of scumbags.

To elaborate for the uninitiated, the organized criminals here are leftist academia and its tentacles, not the Albanian mob.

Re: Gwern's Law: Ads cost you a tenth of your users

#217

Earlier quoted context omitted.

One of my favorite mobile games (an old Popcap title) used to have a version which cost ~$10 and was just a no-frills port of the original. No ads, no permissions beyond file storage, no issues working offline. But you can't buy that anymore; now the only option is a 'free' version which has ads that you cannot pay away. Fortunately I can still download the old version from the app store; now it is called 'zzSUNSET '…

I think my conscience would be more satisfied working in porn than mobile gaming.

I worked in mobile gaming at one point and the real "beyond the pale" moment was when I came in to work and one of our designers was reading a book titled something along the lines of "The Science of Addiction".

Noped out of that and started getting a lot more critical when it comes to where I work with regard to ethics.

Re: Gwern's Law: Ads cost you a tenth of your users

#218

Earlier quoted context omitted.

Organized crime has been really successful in spreading the "two willing consenting parties" myth. Trust me - there is only ever one willing consenting party. No woman on earth wants to @%$! a constant parade of scumbags.

Okay, so now there's one consenting party instead of zero.

I'm sure the telemarketer consents.

Re: Gwern's Law: Ads cost you a tenth of your users

#219
post #32

I believe it. There are a lot of games that I downloaded from the app store and really liked initially. However, I noticed a pattern. At first, ads seemed to be optional (i.e double your gems by watching an ad!) However, after about 10 minutes of playing, I'd see an ad. No big deal. But then it got more and more aggressive. Pretty soon there was an ad after every single level, (plus the bonus ad if you want to double…

This is not ethical.. but here is a work-around. On Android devices, install the (free-and no ads) 'NoRoot Firewall'. Then it takes some minutes to get used to it, but you ONLY 'Allow' connections that the game needs to operate (e.g. everything that goes to port 443 is an indicator, or everything to/from Akamai, AWS, Azure, Cloudfront), and 'Block' everything that goes to port 80 (which usually is AdJust, doubleclick…

> On Android devices, install the (free-and no ads) 'NoRoot Firewall'.

I installed it at some point, but then I wasn't sure how it was any different from the data usage settings in the app properties? There are options to disable Wi-Fi and data there too.

Re: Gwern's Law: Ads cost you a tenth of your users

#220
post #189
post #108

Earlier quoted context omitted.

Parents today have to train kids early. Mine learned by age 3 that any non-animated video content on YouTube was an ad that needed to be skipped. Not perfect, but a great start. Constantly drill into them that these are ads, and ads are bad people trying to trick them, and that ads should be avoided, in apps, websites, billboards, etc. I'm not any advertising, but the only good ad is an ad I asked to see, as when I'm…

I really shouldn't suggest this because it is definitely a bug that I enjoy exploiting, but on YouTube, if you hit the next video link then immediately hit back on the browser, the ads all clear. As in all the yellow ad markers disappear. So no annoying mid video ads at all. My default YT viewing is click link, click next, hit delete. This is on my Macbook and all three major browsers Safari, Chrome and Firefox. ...…

Oh, that sound a lot easier than moving the scrubber to a couple seconds before the end, then hitting the replay button, which is what I've been doing.
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