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Sway 1.0

drewdevault.com

41–50 of 256 posts

Re: Sway 1.0

#41
post #35

Is there an update to the nvidia (proprietary drivers) situation with sway/wayland?

The author still flat-out refuses to support them. This might change if Nvidia open-sources their drivers, which I suspect is part of what he's trying to do.

Re: Sway 1.0

#42
Congratulations on the release! I currently use i3 but am looking forward to trying this. Backwards compatibility was a great idea!

Re: Sway 1.0

#43

Earlier quoted context omitted.

I really don't get the benefit of a tiling window manager. I tried one and instantly felt boxed in. There's not enough room on the screen for everything I need to have opened and flip between, which is why I use an overlapping window manager in the first place.

I mostly switch between a full screen terminal and a full screen browser. The benefit of tiling is that when the browser opens a popup, or I need to look at my terminal next to my browser it's super simple. You just shift the browser to the workspace with the terminal with a keypress. Then when you are done you shift it back. Tiling is simply more efficient it drives you into a keyboard based workflow that makes the…

I suppose it's a matter of personality, then. That kind of workflow would drive me nuts.

Re: Sway 1.0

#44
post #31

Earlier quoted context omitted.

I really don't get the benefit of a tiling window manager. I tried one and instantly felt boxed in. There's not enough room on the screen for everything I need to have opened and flip between, which is why I use an overlapping window manager in the first place.

a cool feature youll probably like is in tilling vms you can use stacked/tabbed views to get those benefits

Tried that, but then I can't have an important part of a SO answer visible while I work in my editor to play around with stuff, while watching the terminal churn away some stuff in a partially obscured window such that I can see when it finishes.

Re: Sway 1.0

#45

This is huge news. Sway is absolutely incredible, it puts macOS, built by Apple's army of engineers and dump trucks of money to shame in its simplicity, stability, and efficiency. If you want the best of the best DE, look no further. If you're on the fence about trying a tiling windows manager, I say, give it a shot for a single week and you'll never look back. Invest a few hours in a sway config file that will serve…

> it puts macOS, built by Apple's army of engineers and dump trucks of money to shame I don't really think they're designed for the same purpose or audience, so I don't think it shames the Apple engineers.

Well macOS has tried and failed, with their mix of "spaces", fullscreen apps, and maximized windows.

Edit: what I'm saying is they did try to do the fullscreen (and even tiled) modes.

Re: Sway 1.0

#46
Hmm... tempted to try a tiling window manager again (tried i3 a few years ago, but couldn't really see the utility at the time), since I just got a big 32" 4K monitor for my dev machine. I've caught myself starting to manually arrange all my windows into "tiles" anyway, now that I've finally got the screen real estate to do it :)

Re: Sway 1.0

#47
I've been using sway since the 0.15 days. I switched to the 1.0 branch about 6 months ago, and watching the rate of improvement has been amazing. I haven't used an xorg system in over a year now. I'm very excited about this release.

Re: Sway 1.0

#48
post #39

Earlier quoted context omitted.

Why should you (upgrade from i3/X)? What's the benefit?

Based on Wayland, meaning it's more modern. Here's what I've heard for benefits: * Better multi-window and gesture support * Gaps built in (currently, i3 is separate from i3-gaps, which is what most actually use). No separate forks to deal with, meaning easier maintenance. * Wallpaper * Faster However, there are some big downsides. Wayland is still pretty beta, and not everything works well with it. This is not the f…

What does better gesture support mean in this case? libinput works with X too and it can be used to enable some kinds of touchpad gestures there

Re: Sway 1.0

#49

Earlier quoted context omitted.

I mostly switch between a full screen terminal and a full screen browser. The benefit of tiling is that when the browser opens a popup, or I need to look at my terminal next to my browser it's super simple. You just shift the browser to the workspace with the terminal with a keypress. Then when you are done you shift it back. Tiling is simply more efficient it drives you into a keyboard based workflow that makes the…

I suppose it's a matter of personality, then. That kind of workflow would drive me nuts.

But there's nothing different between your workflow and my workflow except you have to manually resize your windows on each workspace. Sway just does it for me and I can save the layouts.

Re: Sway 1.0

#50

Are we able to change window position yet? One of the thing keeping me on X is the simple drop-down terminal, which I'm told is impossible on Wayland because Wayland does not allow its applications to control the window position.

I gave a short talk at XDC which shows how sway & wlroots solves this problem: https://www.youtube.com/watch?v=VuRXHJu5Kmg tl;dw: you can't set your position but a drop-down terminal is still in the cards

Hello, Drew!

Thanks for responding.

Having watched the video, it seems like we could do a "pop-in" terminal (which is how guake and tilix already do their "drop-down" mode because they let the WM actually do the drawing), but a true "drop-down" terminal a la Yakuake or the old id Quake consoles would require some additional functionality, since you'd essentially have to re-draw the application window at Y Pos +10 each time to give the effect of a moving window until it reached its final point.

Is that possible?

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