Earlier quoted context omitted.
Im surprised, ever and ever again, how well this works on mobile.
Super glad it's working for you! May I ask what sort of device you're using? I'm quite curious.
Show HN: Open source balloon simulation with Three.js
31–40 of 62 posts
Re: Show HN: Open source balloon simulation with Three.js
#32Re: Show HN: Open source balloon simulation with Three.js
#33When CSS3 and jQuery first started gaining some traction (https://technotarek.com/sky (first balloon appears at ~10s)
My favorite was a simple tail wag (https://technotarek.com/cat).
Edit: noted desktop only
Re: Show HN: Open source balloon simulation with Three.js
#34The embedded work is basically done, but he was considering using JS and three.js, any suggestions/advice?
Re: Show HN: Open source balloon simulation with Three.js
#35My buddy is developing a fireworks Sim in js + embedded systems to coordinate with a fireworks show. The embedded work is basically done, but he was considering using JS and three.js, any suggestions/advice?
Re: Show HN: Open source balloon simulation with Three.js
#36Earlier quoted context omitted.
Super glad it's working for you! May I ask what sort of device you're using? I'm quite curious.
Microsoft go/firefox working perfect. love it.
I want one, but 4 hours seems too short for me
Re: Show HN: Open source balloon simulation with Three.js
#37Re: Show HN: Open source balloon simulation with Three.js
#38Perhaps not as technically impressive, but this [0] other short game/experience from the same creator is extraordinarily charming and well produced! [0]: https://alexanderperrin.com.au/paper/shorttrip/
Re: Show HN: Open source balloon simulation with Three.js
#39A couple of years ago I produced this as a study into procedural heightmaps, shadow mapping and online geometry loading with Three.js. I had big plans for it but abandoned it half way. I found it on my hard-drive the other day and thought it might be worth putting up in the case that it's of any use to anyone! The project is full of performance issues and other weird things but hey I hope it's worth something! Enjoy.…
Re: Show HN: Open source balloon simulation with Three.js
#40Earlier quoted context omitted.
Super glad it's working for you! May I ask what sort of device you're using? I'm quite curious.
Works flawlessly for me on a Pixel 2XL, quite surprised.
On my low end Samsung J3, it is rather choppy, but I feel it can be improved, given that this animation is lovely and smooth: http://campoallecomete.it/#!/en
I think people assume rather quickly that animation in a mobile browser will be janky. Truth is, if done well, it really doesn't need to be.