Show HN: I taught my little brother JS, and he made this videogame in a week
181–190 of 285 posts
Re: Show HN: I taught my little brother JS, and he made this videogame in a week
#182Re: Show HN: I taught my little brother JS, and he made this videogame in a week
#183Earlier quoted context omitted.
https://github.com/w3c/deviceorientation/issues/57#issuecomm...
That comment does not say the APIs are in the process of being removed. And asking people to comment on the issue to say that they shouldn't be removed would not be helping the discussion, because that point has already been made in the thread by at least three people that I count.
Re: Show HN: I taught my little brother JS, and he made this videogame in a week
#184Earlier quoted context omitted.
It seems to me that gyroscope data is merely input, rather than personal data. In other words, I'm not sure asking permission before accessing gyroscope data makes any more sense than asking permission before accepting touch screen input. Or for desktop applications, asking permission before accepting keyboard/mouse input.
Collecting gyroscope data is quite passive, though. It's easy to forget that an app/website has access to this.
Re: Show HN: I taught my little brother JS, and he made this videogame in a week
#185As someone who founded a company based on javascript game development, looks like I'll be hiring your little brother within a few years :)
Re: Show HN: I taught my little brother JS, and he made this videogame in a week
#186Look at the code guys [1]. I love it. This is simple. There is not a single line of bullshit. I hope he gonna become a great programmer and continue to make beautiful code like that. [1] https://github.com/S-poony/Ultra-Square-Catcher-USC-/blob/ma...
But what if he wanted to turn it into a AAA FPS game with RTS elements in a persistent online world that supports millions of simultaneous users?
Re: Show HN: I taught my little brother JS, and he made this videogame in a week
#187Very nice. I had fun with it. Maybe a little description of the goals on the page underneath the play area would be good? Took me a while to realize picking up the red squares was actually reducing my score. I initially thought they were just meant to be more challenging to pick up since they moved.
I actually thought there was something really enjoyable about not have it super obvious and shoving pointers and instructions at you. It felt fun to explore and learn what it is
Move arrow keys or tilt your phone. When I pulled this is on my phone, I thought it wasn't working until I saw that someone mentioned that tilting it worked.
Re: Show HN: I taught my little brother JS, and he made this videogame in a week
#188If you hold an arrow key and then hold brake, the square will slow down but then speed up briefly and finally slow down for good.
Re: Show HN: I taught my little brother JS, and he made this videogame in a week
#189Amazing success story! The game is really fun! You should challenge him to add mobile support via accelerator!