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Pong written in both flash and HTML5. Left side is flash, right side is HTML5.

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Re: Pong written in both flash and HTML5. Left side is flash, right side is HTML5.

#22

IBM thinkpad T61, 2GB ram, running firefox 3.6.8 for Ubuntu 9.10 (yeah yeah, I know), and Flash 10,1,82,76 . Ball is nice and smooth on HTML5 side, and kind of jerky on flash side. That could just be Linux+flash issues, but the animation for HTML5 is super-smooth, so I'm guessing it's just bad flash plugin.

Same here, Chrome 7 on OS X.

Re: Pong written in both flash and HTML5. Left side is flash, right side is HTML5.

#24
Safari 5 on OS X: HTML5 smooth, Flash sluggish. (Does the "known performance issue" on Safari 5 affect the Flash side?)

Anyway, as the author suggests, this kind of test has merely entertainment value. While 95% of Flash could be replaced by HTML5, Flash still has its place on Games.

Re: Pong written in both flash and HTML5. Left side is flash, right side is HTML5.

#27

While I'm seeing better perf on the flash side (XP, FF 3.6.12), Pong isn't exactly an ideal test bed. Interesting that on the page they say "We believe the two technologies are not in competition" but that is exactly what this type of demo is going to stir up. While the improvements in browsers and javascript engines as of late has been nice, I think we're still a few years off from real parity, especially on lower-s…

HTML5 will eventually achieve comparable functionality and more importantly, business models may emerge (flash gaming is an industry after all) given time that make it a viable alternative to the people making games. At some point it'll almost certainly coexist alongside Flash games on sites like Armor, Kongregate etc. But it's not going to kill Flash.

HTML5's real fight is against native mobile platforms where it's competing against much richer platforms than Flash and more importantly business models that revolve around a mountain of cold hard cash people throw like confetti at the games they like.

If all it does is coexist or even entertaining the fantasy where it 'kills' Flash its lost, Flash is just the tip of casual gaming. Solipskier made $70,000 in the first 2 months of their iOS version ... against $16,000 on the Flash version (and that's more than most Flash games make).

Re: Pong written in both flash and HTML5. Left side is flash, right side is HTML5.

#30
post #12

Interesting problem of tuning both sides speed. Here (small Atom netbook hooked to big screen) the ball moves noticeably faster on the Flash side. To the point of making me lose a Pong match with myself.

Firefox on windows 7 - both are smooth but html5 slightly more so.
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