Live data from Hacker News

Google's cross-platform Flutter UI toolkit goes 1.0

techcrunch.com

121–130 of 343 posts

Re: Google's cross-platform Flutter UI toolkit goes 1.0

#121
post #100

Earlier quoted context omitted.

Their whole reasoning just feels like justification after fact. specially when one has experience with older development environments which offered similar developer workflows. I guarantee to you that if they had choosen a proper modern language, Flutter's uptake would be much higher. As it is, you will see many of us complain about Dart until Flutter ends up being replaced by something else, unless they force Androi…

Then why bother to post to complain? Is it necessary to also post in React Native threads about how that framework does not fit your needs?

Because Flutter would be a nice framework to use if they hadn't decide to bet on a language struggling for survival outside Googleplex.

React Native uses a programming language widely accepted, no need for complains.

Re: Google's cross-platform Flutter UI toolkit goes 1.0

#123
post #105

Earlier quoted context omitted.

Material UI just happens to be the official Android UI.

Which is irrelevant to my point, which is that it's also used where it's not native.

So Cocoa is missing from your list given iTunes on PC.

Re: Google's cross-platform Flutter UI toolkit goes 1.0

#124
post #87

Earlier quoted context omitted.

For bonus points you've probably broken accessibility on many platforms as the way that a11y works is intrinsic to the native widgets used by a platform.

I wouldn't assume that. It's literally the number one thing people bring up with custom UI components, I'd be very surprised if Flutter ignored the issue.

https://flutter.io/docs/development/accessibility-and-locali...

Re: Google's cross-platform Flutter UI toolkit goes 1.0

#125
post #103
post #95

Earlier quoted context omitted.

Dart is fine. Way better than Java. So don't let that stop you, you will pick it up in no time.

Nah, I rather built up my skills with C# and Xamarin, Qt and C++, or PWAs, it is more relevant to my CV.

Sure, you do what you want, no one is stopping you.

But I guarantee you'd be amazed of just how quickly you could go from installing the Flutter plugin into VS Code to actually developing a fully hot-reloaded app inside an iOS emulator. The DX of Flutter is by far the best I've seen anywhere.

Re: Google's cross-platform Flutter UI toolkit goes 1.0

#129

Earlier quoted context omitted.

If you consider APIs that power its businesses, Google's support history is a lot better. Dart and Closure were never popular outside Google, but they're still invested in because they are used internally. Android and Chrome are both heavily invested in by Google, with massive external ecosystems too. Speaking in a personal capacity with no insider knowledge, I'd be shocked if Google stopped supporting either. The UI…

You mean the OS that is developed independently from Android with completely separate teams and that nobody knows where it will be in 2 years ? Since this is Google we are talking about, no warranty that this will ever go on one of their flagship phones.

That's just a senior dev retention project.

Re: Google's cross-platform Flutter UI toolkit goes 1.0

#130
post #115

Meh, Dart. Yet another language to master, that does not bring me any advantages overall, except for this very platform. I also would welcome an XML based, declarative approach to GUI. Makes cross-platform development even more easy.

+1 for XML/declarative. One day :(
Post reply on HN