Flutter renders the whole UI, like a game engine. In the past, this has meant that if there isn't a Flutter implemention of a component (like a video player or map), you couldn't add it to your app. I don't know if that's still true. [edit]: It looks like this has been addressed with the PlatformView widget: https://developers.googleblog.com/2018/12/flutter-10-googles... [edit]: Sorry, bluetidepro - this was supposed…
That's modern development for you. Shipping a copy of Skia so you can render exact facsimiles of Android widgets to a Vulkan context and avoid having Android render Android widgets with Skia to a Vulkan context. A full Chrome copy for your desktop app is whatever, we have the resources, but on smartphones this is actively harmful. It bypasses the hardware compositors. Displaying a video, they have to render that to a…
Google's cross-platform Flutter UI toolkit goes 1.0
31–40 of 343 posts
Re: Google's cross-platform Flutter UI toolkit goes 1.0
#32Looks cool but not too much of cross-platform - iOS and Android only. It seems the only really cross-platform GUI technologies still are browser-powered and Qt.
Re: Google's cross-platform Flutter UI toolkit goes 1.0
#33I was looking for some new dev challenges and wanted to mess with some mobile app development that is outside of the React Native / Ionic / js world.
Gave Flutter a serious look, loved it, but ultimately decided to just skip and mess with Swift and Apple's tools - so no Android stuff for me for now. I just don't trust it to be around long enough to be an investment for me.
I know I'm just 1 developer working on a crappy hobby app for fun, but Google's quick lifecycle of products has real impact. But then on the other hand I love Firebase. Just wanted to share.
Re: Google's cross-platform Flutter UI toolkit goes 1.0
#34Re: Google's cross-platform Flutter UI toolkit goes 1.0
#35Looks cool but not too much of cross-platform - iOS and Android only. It seems the only really cross-platform GUI technologies still are browser-powered and Qt.
Re: Google's cross-platform Flutter UI toolkit goes 1.0
#36Flutter looks amazing! I was looking for some new dev challenges and wanted to mess with some mobile app development that is outside of the React Native / Ionic / js world. Gave Flutter a serious look, loved it, but ultimately decided to just skip and mess with Swift and Apple's tools - so no Android stuff for me for now. I just don't trust it to be around long enough to be an investment for me. I know I'm just 1 dev…
Normally I would be inclined to agree with you given that this is Google, but the good news is that Flutter is open source. So even if Google discontinues internal development on it, it's likely that the community will continue it anyway.
Re: Google's cross-platform Flutter UI toolkit goes 1.0
#37Could someone explain the difference between Kotlin and Flutter given that they are both being pushed for app development now?
Re: Google's cross-platform Flutter UI toolkit goes 1.0
#38Flutter looks amazing! I was looking for some new dev challenges and wanted to mess with some mobile app development that is outside of the React Native / Ionic / js world. Gave Flutter a serious look, loved it, but ultimately decided to just skip and mess with Swift and Apple's tools - so no Android stuff for me for now. I just don't trust it to be around long enough to be an investment for me. I know I'm just 1 dev…
"I just don't trust it to be around long enough to be an investment for me." Normally I would be inclined to agree with you given that this is Google, but the good news is that Flutter is open source. So even if Google discontinues internal development on it, it's likely that the community will continue it anyway.
Re: Google's cross-platform Flutter UI toolkit goes 1.0
#39Looks cool but not too much of cross-platform - iOS and Android only. It seems the only really cross-platform GUI technologies still are browser-powered and Qt.
Re: Google's cross-platform Flutter UI toolkit goes 1.0
#40Flutter renders the whole UI, like a game engine. In the past, this has meant that if there isn't a Flutter implemention of a component (like a video player or map), you couldn't add it to your app. I don't know if that's still true. [edit]: It looks like this has been addressed with the PlatformView widget: https://developers.googleblog.com/2018/12/flutter-10-googles... [edit]: Sorry, bluetidepro - this was supposed…