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Show HN: MazeBattles.com – Race to solve generated mazes

mazebattles.com

11–20 of 42 posts

Re: Show HN: MazeBattles.com – Race to solve generated mazes

#12
This pretty neat. I liked the visual aspect of the maze generation but how annoyingly long it is depends on random chance. For me it was just a little too drawn out (Firefox). Anyway this is a good implementation of a cool concept. Matchmaking over socket would be cool but I have a feeling that's not what you're trying to show off here.

Good work, I'd be very curious to see the code.

Re: Show HN: MazeBattles.com – Race to solve generated mazes

#13
post #4

I would like it if the arrow keys worked, in addition to WASD, and if holding a key down would continue to move the avatar. That said, nice project!

Yes, WASD is great if you have a QWERTY keyword, not really if you have anything else.

Qwerty is the standard. Especially for any type of game. I don't think it's constructive to try to get developers with limited time to cater towards a minscule portion of the population who has self selected into using nonstandard layouts. Also most people in that population have the knowledge to adjust their settings to work with was.

Re: Show HN: MazeBattles.com – Race to solve generated mazes

#15
post #13
post #4

Earlier quoted context omitted.

Yes, WASD is great if you have a QWERTY keyword, not really if you have anything else.

Qwerty is the standard. Especially for any type of game. I don't think it's constructive to try to get developers with limited time to cater towards a minscule portion of the population who has self selected into using nonstandard layouts. Also most people in that population have the knowledge to adjust their settings to work with was.

your excluding left handed people, people with non latin keyboards... maybe not that minuscule

Re: Show HN: MazeBattles.com – Race to solve generated mazes

#16
post #13
post #4

Earlier quoted context omitted.

Yes, WASD is great if you have a QWERTY keyword, not really if you have anything else.

Qwerty is the standard. Especially for any type of game. I don't think it's constructive to try to get developers with limited time to cater towards a minscule portion of the population who has self selected into using nonstandard layouts. Also most people in that population have the knowledge to adjust their settings to work with was.

Qwerty is not the standard of anything except the US. In fact, qwerty is not even a standard, there are many different qwerty layouts.

Do you know that UK and US keyboards are completely different, for example they have all the punctuation characters in different places.

By the way, people don't select their keyboard layouts, they just happen to have whatever they have and I guarantee you that hardly anybody knows how to change settings or want to.

Re: Show HN: MazeBattles.com – Race to solve generated mazes

#20
This was ok but as a single player the maze generated was mostly about wasting the user's time rather than make the player make significant choices; Red herrings need to be more challenging imho.

Also having to press multiple time to head in the same direction was painful.

Quit took me to localhost:3000 ;)

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