Show HN: MazeBattles.com – Race to solve generated mazes
11–20 of 42 posts
Re: Show HN: MazeBattles.com – Race to solve generated mazes
#12Good work, I'd be very curious to see the code.
Re: Show HN: MazeBattles.com – Race to solve generated mazes
#13I would like it if the arrow keys worked, in addition to WASD, and if holding a key down would continue to move the avatar. That said, nice project!
Yes, WASD is great if you have a QWERTY keyword, not really if you have anything else.
Re: Show HN: MazeBattles.com – Race to solve generated mazes
#14Re: Show HN: MazeBattles.com – Race to solve generated mazes
#15Earlier quoted context omitted.
Yes, WASD is great if you have a QWERTY keyword, not really if you have anything else.
Qwerty is the standard. Especially for any type of game. I don't think it's constructive to try to get developers with limited time to cater towards a minscule portion of the population who has self selected into using nonstandard layouts. Also most people in that population have the knowledge to adjust their settings to work with was.
Re: Show HN: MazeBattles.com – Race to solve generated mazes
#16Earlier quoted context omitted.
Yes, WASD is great if you have a QWERTY keyword, not really if you have anything else.
Qwerty is the standard. Especially for any type of game. I don't think it's constructive to try to get developers with limited time to cater towards a minscule portion of the population who has self selected into using nonstandard layouts. Also most people in that population have the knowledge to adjust their settings to work with was.
Do you know that UK and US keyboards are completely different, for example they have all the punctuation characters in different places.
By the way, people don't select their keyboard layouts, they just happen to have whatever they have and I guarantee you that hardly anybody knows how to change settings or want to.
Re: Show HN: MazeBattles.com – Race to solve generated mazes
#17Re: Show HN: MazeBattles.com – Race to solve generated mazes
#18Re: Show HN: MazeBattles.com – Race to solve generated mazes
#19Re: Show HN: MazeBattles.com – Race to solve generated mazes
#20Also having to press multiple time to head in the same direction was painful.
Quit took me to localhost:3000 ;)