Earlier quoted context omitted.
data URIs are not supported on IE. css sprites supported anywhere and quite common.
Wikipedia says that IE8 supports them to some extent. But you are right, you would need to build two solutions to support older browsers, too.
Ask HN: I made $1.01 yesterday. What next?
31–40 of 100 posts
Re: Ask HN: I made $1.01 yesterday. What next?
#32OMG "it's made of people"! Yeah it's a mindblow when you realize this. But it's not made of people who spend 6 hours a night watching tv. There has never been a better time for creators, of all kind.
Where's the difference to all the YouTube junkies who spend hours watching YT?
Re: Ask HN: I made $1.01 yesterday. What next?
#33Don't believe the notion that making 100 websites that earn $1 a day is easier than making 1 website that makes $100 a day. It's not. Create value, make users want to stick around, iterate, grow.
Oh no! I definitely want to look into making sure that this one is good enough before I look to make a second. I do have a million more projects I'd like to take on - but each of them has to play out to their maximum potential before I switch to the next. If this can make $1 in 1 day on an evening's work, how far can I get if it's actually a GOOD site? Feedback from where people see the areas of concern is useful. I'…
if everyone is coming in from search, it depends how many people are searching.
I have a few content sites that drive about $10CPM, but even with #1 organic ranking, I'm limited to about 1500 visitors a month. 95% of my traffic is from search. 99% of my revenue is from people that found my site from search.
generally, as far as adsense goes, the common wisdom is that repeat users do not drive advertising revenue. it's the search hoppers that are the ones that often click on the ads. making the site sticky doesn't necessarily mean more adsense revenue, and here is probably where other advertising mechanisms that require high number of impressions would start to come into play.
affiliate marketing might be something to look into as a supplemental as well, although i'm not sure what that is in your market.
Re: Ask HN: I made $1.01 yesterday. What next?
#34Seems like the last the web needs is another half assed Flash games site.
The things we build aren't always about what the internet needs, but maybe there's some value in starting small and building it into something great.
I'm not trying to dominate the universe of flash game websites - but I I am utterly fascinated by the idea of earning my living and being completely in control of my own destiny.
In my background I've worked for a mega-corporation (Nortel Networks, they're like Cisco systems, only bankrupt) and I've worked as a public employee (high school teacher). Nowadays I work for a smaller 40 person company ... but I'm still not my own boss.
This is an entirely new concept to me. I can create value and sell it directly and I can do it according to my own rules...
I 100% appreciate that this is "just another half assed flash site". I just built it to see if I could. But it made $0.50 on day one and $1.01 on day two.
So maybe there's something here.
If this does fizzle, at least I'll have learned something. Whatever I do pick up from this experience, I will be able to take to my next project. If this one doesn't "take" then maybe my next one will.
Or maybe by sharing the experience with HN we'll all learn something. Maybe I'll make a contact with someone who's similarly minded and we'll team up to make a project that ends up being better than either of us could have done on our own.
Who knows?
You're 100% right though - i mean it - the internet does not need "yet another crappy flash games site" ... it's a hell of a lot better than a page-park though http://thegames.com/
Re: Ask HN: I made $1.01 yesterday. What next?
#35Congrats on the site and getting started on a project. How are you driving visitors to the site currently?
http://imgur.com/kw2av :D ummm. ycombinator I read another comment about reddit / stumble / digg / etc... So I'll have to go there next. For today, once I get tag-navigation done (it's looking pretty sweet already) then I guess a reddit submission. Since I regularly read reddit I'll feel a little more comfortable with the community there. Hopefully they'll be as supportive as HN is :) I really do feel nervous about m…
I fucking hate SEO. I've spent well over 100k hiring and firing contractors from around the world. I've worked with some of the biggest names in SEO down to the most unknown people in India. We spend a lot of time trying to manipulate search engines to work the way we want them and it's all a game. If i were in your position i'd focus around creating content people WANT to use and leverage communities like this to help figure out how to improve them so WE market the product for you (this isn't easy though - you have to be EXCEPTIONAL). General SEO/SEM tactics are good to know and practice, but i really believe the best/most sustainable approach to a successful site is creating something people actually want and are willing to tell their friends about. Don't let this bit of discourage you, create something great!
Re: Ask HN: I made $1.01 yesterday. What next?
#36Re: Ask HN: I made $1.01 yesterday. What next?
#37Re: Ask HN: I made $1.01 yesterday. What next?
#38Obligatory clickable: http://fstr.net
looks weird on opera. the enlarged preview for a game on mouseover gets too big for the grid, so that the entire next row is pushed back.
I'm honestly thinking of just putting an
around the entire site.
Re: Ask HN: I made $1.01 yesterday. What next?
#39Earlier quoted context omitted.
Oh no! I definitely want to look into making sure that this one is good enough before I look to make a second. I do have a million more projects I'd like to take on - but each of them has to play out to their maximum potential before I switch to the next. If this can make $1 in 1 day on an evening's work, how far can I get if it's actually a GOOD site? Feedback from where people see the areas of concern is useful. I'…
how far it gets its going to be related to how people are finding your site, and how much room you have to grow. if everyone is coming in from search, it depends how many people are searching. I have a few content sites that drive about $10CPM, but even with #1 organic ranking, I'm limited to about 1500 visitors a month. 95% of my traffic is from search. 99% of my revenue is from people that found my site from search…
(On the other hand, the site is self-sustaining; I don't have to think about it much.)