Earlier quoted context omitted.
>The project is fine, but just don't present it at Blizzcon? Precisely this. It's not that feeble because you must remember what Blizzcon is. Know your audience. Blizzcon audience has paid $199 to get in. They are quite hard core PC gamers. If your main show for them is something they are not interested of course they are gonna be unhappy. If Blizzard wants to change Blizzcon they should tell the audience that "Blizz…
You're making a point that keeps being brought up about expectations, which is valid and I get it, but I think the point was not that people should not rightfully criticize Blizzard for that, but rather that the absolute outrage seems ridiculous. This sort of over-the-top accusative outrage is a sad fixture in modern culture, but it seems bizarrely more common in video game news than elsewhere.
What is unique in gaming is the feedback loop that happens. First the media responds by saying the guy is an asshole. Then the gamers respond with more vitriol. Then there is "Everyone hating the mobile diablo is a misogynist" kind of tweets. Rinse and repeat.
Do note I'm not justifying it. Merely trying to reason about why especially in gaming these outrages escalate into insane heights instead of dying in meh after a day or two.
We have been seeing this kind of vicious circle elsewhere too lately. As an example the latest Star Wars film where it ended up so bad that if you didn't like the film you were a Russian troll.