Earlier quoted context omitted.
> To me the huge amount of low cost junk in the App Store doesn't feel right next to the high quality expensive products Apple sells. It might have something to do with all the entitled customers (children?) that will review anything that costs five dollars or more as "a ripoff", unless maybe the game is literally Minecraft.
That's terribly unfair. When the mobile ecosystem settles ~$5 as the price for full-featured apps, with .99 as the price for one-off toys and smaller tools, someone bucking the trend and charging multiple times that for apps that are not meaningfully higher quality than the rest of the charging-five-bucks ecosystem will rightly be judged by the average consumer as overpriced. That's not "entitlement", that's violatio…
For me, Scrivener was worth the $20. Omnifocus was worth the $40. They added enough value and ability above what other apps in their category had (or paired well, in my case, with apps that I already had on my computer).
It is precisely entitlement that causes people to think that software isn't worth anything ("Code is just typing after all.") or is only worth $5 at most. Good software is worth it's cost if it adds value to your device and workflow or entertains you for a sufficient amount of time.