Paper Airplane Designs
101–110 of 218 posts
Re: Paper Airplane Designs
#102Very interesting, I wonder how regional these are. For example I grew up with this one as the "basic" / default: https://www.origamiway.com/plane-nakamura-lock.shtml Notice how it has a high air time and distance. I used to launch them them from my 8th story apartment in the city. On a right day, some would take off and would be carried by the wind to where I lose sight of them.
Re: Paper Airplane Designs
#103Imagine my surprise when I'm reading down the HN list like I do every day and I stumble upon my own website. Thats a pretty cool feeling! Im happy to answer any questions people may have. This was my Angular learning project back when Angular just came out. I think Angular ended up being the wrong choice for this project, but it works and I learned Angular, so its all good.
Re: Paper Airplane Designs
#104Imagine my surprise when I'm reading down the HN list like I do every day and I stumble upon my own website. Thats a pretty cool feeling! Im happy to answer any questions people may have. This was my Angular learning project back when Angular just came out. I think Angular ended up being the wrong choice for this project, but it works and I learned Angular, so its all good.
Hey, what do you think of Greatest Paper Airplanes? https://classicreload.com/win3x-greatest-paper-airplanes.htm... Do you plan on doing something like that with your website?
Re: Paper Airplane Designs
#105Imagine my surprise when I'm reading down the HN list like I do every day and I stumble upon my own website. Thats a pretty cool feeling! Im happy to answer any questions people may have. This was my Angular learning project back when Angular just came out. I think Angular ended up being the wrong choice for this project, but it works and I learned Angular, so its all good.
Re: Paper Airplane Designs
#106Earlier quoted context omitted.
I'm interested! Maybe you could document it (drawing, video, whatever)?
Here I took pictures of the build https://imgur.com/a/KvsowhC I tested it out a few times. It actually sucks. I can't help but see all the flaws this plane has many years later. It only flies up to ~50 to 100feet max indoors which is kinda of awful (world record indoors is 226feet) . Once it hits peak pivotal height it just nosedives straight to the ground. Most top tier plane designs have a gliding mechanism on the…
Re: Paper Airplane Designs
#107Imagine my surprise when I'm reading down the HN list like I do every day and I stumble upon my own website. Thats a pretty cool feeling! Im happy to answer any questions people may have. This was my Angular learning project back when Angular just came out. I think Angular ended up being the wrong choice for this project, but it works and I learned Angular, so its all good.
Very nice, although (and just a suggestion, not a criticism), from a design perspective, a little bit more padding in the cards would go a long way.
Re: Paper Airplane Designs
#108Earlier quoted context omitted.
Which one flies furthest? (I can narrow down by category, but not sort).
Its hard to say. I never did a test where I threw them all and compared distances. I should do this! A lot depends on how accurate your folds are, and how well you tune it by small bends to the wings. This can make a big difference. I would say that "The Buzz" or "V-Wing" probably are the best. Also the classic "Basic Dart" thrown hard is difficult to beat.
Re: Paper Airplane Designs
#109Earlier quoted context omitted.
If you give me a realistic physics environment to train an agent in I'll do it for you.
Hmmmmmm. I wonder if X-Plane would be capable of simulating that... they basically do an FEA model of flight, although I’m not sure if it would scale down appropriately.
This approach works well for real planes since 99.999% of them use standard NACA airfoils that are well documented in the public domain.
Re: Paper Airplane Designs
#110Earlier quoted context omitted.
Hmmmmmm. I wonder if X-Plane would be capable of simulating that... they basically do an FEA model of flight, although I’m not sure if it would scale down appropriately.
Flight physics don't scale down (or up) well. It's the predominant reason small airplane and quad models have enormously unscalable performance characteristics and abilities. Making it bigger doesn't "just work"... same for the inverse.