Earlier quoted context omitted.
I'm not sure if it's just about the 2D canvas. With WebXR (I think - I'm not too up-to-date on the field), websites can also offer VR examples. You will need a browser to discover them, but they can still be immersive - you just also need a 2D canvas for regular websites that get you there.
> [...] websites can also offer VR examples. But for what exactly (despite ... porn)? Like I said I get the use-case for games and I also think there is potential for AR - but pure VR for the web ? If it were that important to have 3D to represent information on the web, we would have a lot more 3D websites (without VR) already - which is technically possible for a long time.
Putting 3d content on a screen sucks in the same way that putting a 2d plane in 3d does. Making 3d content explorable in 3d makes a lot more sense.